Rust Data

rustdata.spaceservers95.26.255.66:28016.ipynb

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Offline 95.26.255.66:28015 checked 28d ago

nameserver

Connect

srv = rust.server("95.26.255.66:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #14,441 # top 60%
last wipe 43d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.26.255.66:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
15 Sep 2026, 09:49 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does nameserver rank?

Player hours over seven days put nameserver at #14,441, in the top 60% of the ranked set.

How many players does nameserver hold at once?

nameserver returns no live count at this refresh, having last been seen 28 days 1 hours ago.

Server facts

What is the Rust version on nameserver?

The build is Rust network protocol 2633 and build 163493 on Windows, run by nameserver. The protocol has to match before you can join, and Steam does the updating.

Is nameserver up, and what does its uptime show?

The latest sample has nameserver offline, with a last sighting 28 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 30 September 2026.

In which location is nameserver hosted?

No region is published by nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.26.255.66:28015.

Map and rules

What rules and settings are recorded for nameserver?

You will not find a gather rate in the string nameserver. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has nameserver selected?

nameserver runs a procedural map, which the game generates.

Wipe schedule

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 43 days 9 hours ago.

Tags and filters

Where does nameserver appear among Rust Data lists and filters?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to nameserver?

The manual route: launch Rust, F1, then client.connect 95.26.255.66:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players 2 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163493
Build Recorded game build: 163493.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online