Offline 95.26.51.144:28015 checked 25d ago
Local No-EAC
Connect
srv = rust.server("95.26.51.144:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.26.51.144:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 09:25 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
What position does Local No-EAC take in the server rankings?
Over the last seven days Local No-EAC sits at #13,877 on player hours, in the top 61% of ranked servers.
How many players does Local No-EAC hold at once?
Offline now for Local No-EAC, with the last sample 25 days 9 hours ago.
About the server
Which Rust version is Local No-EAC on?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Local No-EAC. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Local No-EAC, and is it online now?
Local No-EAC is offline at this refresh; the last response came 25 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 3 October 2026.
In which location is Local No-EAC hosted?
No region is published by Local No-EAC. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.26.51.144:28015.
Settings and map
Which rules apply on Local No-EAC, and what settings?
You will not find a gather rate in the string Local No-EAC. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.
Which map has Local No-EAC selected?
Local No-EAC runs a procedural map, which the game generates.
Wipe schedule
When does Local No-EAC wipe, and on what schedule?
The record for Local No-EAC holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 9 hours ago.
Tags and filters
Which Rust Data filters and lists contain Local No-EAC?
On Rust Data, Local No-EAC appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Local No-EAC hold?
Read by the game's server browser, the tags Local No-EAC publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Local No-EAC?
The manual route: launch Rust, F1, then client.connect 95.26.51.144:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.