Rust Data

rustdata.spaceservers95.27.147.95:28017.ipynb

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Offline 95.27.147.95:28015 checked 9d ago

Local test

Connect

srv = rust.server("95.27.147.95:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,285 # top 69%
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 01:26 UTC9d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.27.147.95:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 02:12 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average330/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average220/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average37/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average55/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average78/200

Quick answers

From the figures on this page.

Player counts

What position does Local test take in the server rankings?

Over the last seven days Local test sits at #15,285 on player hours, in the top 69% of ranked servers.

How full does Local test run?

The current row shows Local test offline; the last response was 9 days 21 hours ago.

Server data

Which Rust version is Local test on?

Rust network protocol 2634 and build 167781 on Windows is what Local test runs. Joining needs the same protocol on your game; Steam handles the update.

Is Local test up, and what does its uptime show?

Offline now for Local test, last seen 9 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 19 October 2026.

Where does Local test sit?

For Local test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.27.147.95:28015.

Settings and map

What rules and settings are recorded for Local test?

The name Local test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

What is the map on Local test?

A procedural map runs on Local test, generated by the game.

Wipe schedule

On what schedule does Local test wipe?

Too few wipes are on record for Local test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 21 hours ago.

What is wipe day on Local test like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does Local test appear among Rust Data lists and filters?

On Rust Data, Local test appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Local test?

The game's server browser reads these tags from Local test: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Local test?

The manual route: launch Rust, F1, then client.connect 95.27.147.95:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players The server lists 4 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,666 players 11,743 servers online