Rust Data

rustdata.spaceservers95.27.40.74:28007.ipynb

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Offline 95.27.40.74:28005 checked 16d ago

VerySecretRustProject

Connect

srv = rust.server("95.27.40.74:28007")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,853 # top 72%
last wipe 16d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep2 Oct8 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 01:50 UTC16d ago 0 NaN running 0
1 Sat 3 Oct, 19:20 UTC24d ago 0 NaN 7.3 days 0
2 Tue 29 Sep, 14:30 UTC28d ago 0 NaN 4.2 days 0
3 Tue 29 Sep, 08:10 UTC28d ago 0 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
95.27.40.74:28005
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 01:50 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average420/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average26/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average43/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average191/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average70/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average83/150

Quick answers

From the figures on this page.

Population data

What position does VerySecretRustProject take in the server rankings?

Rank #15,853 on seven-day player hours for VerySecretRustProject, within the top 72% of all ranked servers.

How full does VerySecretRustProject run?

VerySecretRustProject returns no live count at this refresh, having last been seen 16 days 22 hours ago.

Server facts

What is the Rust version on VerySecretRustProject?

The build is Rust network protocol 2634 and build 166586 on Windows, run by VerySecretRustProject. Joining needs the same protocol on your game; Steam handles the update.

How reliable is VerySecretRustProject, and is it up?

Offline now for VerySecretRustProject, last seen 16 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 22 September 2026.

In which location is VerySecretRustProject hosted?

There is no region published for VerySecretRustProject. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 95.27.40.74:28005 is its address.

Settings and map

What rules and settings are recorded for VerySecretRustProject?

No gather rate appears in the name: VerySecretRustProject. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

When does VerySecretRustProject wipe, and on what schedule?

No next wipe can be predicted for VerySecretRustProject, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 16 days 22 hours ago, and that is the one in play.

What is wipe day on VerySecretRustProject like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold VerySecretRustProject, and which filters?

These Rust Data lists include VerySecretRustProject: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on VerySecretRustProject hold?

These tags are published by VerySecretRustProject and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into VerySecretRustProject?

Enter client.connect 95.27.40.74:28005 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players 0 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166586
Build Recorded game build: 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,441 players 11,714 servers online