Rust Data

rustdata.spaceservers95.27.87.249:28016.ipynb

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Offline 95.27.87.249:28015 checked 12d ago

My Server Name

Connect

srv = rust.server("95.27.87.249:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,106 # top 70%
last wipe 12d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct12 Oct15 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 10:49 UTC12d ago 1 NaN running 0
1 Sun 11 Oct, 13:54 UTC16d ago 1 NaN 3.9 days 1
2 Thu 8 Oct, 08:25 UTC19d ago 1 NaN 3.2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
95.27.87.249:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 10:49 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average304/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average21/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average38/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average138/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average52/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average46/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Server Name rank?

Player hours over seven days put My Server Name at #15,106, in the top 70% of the ranked set.

What population does My Server Name carry?

Offline now for My Server Name, with the last sample 12 days 11 hours ago.

About the server

What is the Rust version on My Server Name?

Rust network protocol 2634 and build 167781 on Windows is what My Server Name runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it up?

Offline now for My Server Name, last seen 12 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 5 October 2026.

Where does My Server Name sit?

For My Server Name, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.27.87.249:28015 is its address.

Rules, settings, map

Which settings and rules does My Server Name run?

The name My Server Name carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Wipes and dates

When does My Server Name wipe, and how often?

My Server Name wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 12 days 14 hours ago.

On My Server Name, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in.

Tags and filters

Which Rust Data filters and lists contain My Server Name?

These Rust Data lists include My Server Name: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Server Name?

Read by the game's server browser, the tags My Server Name publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join My Server Name?

In Rust, F1 opens the console: type client.connect 95.27.87.249:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,769 players 11,658 servers online