Online 95.31.130.21:28021 checked 7m ago
PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+
Connect
srv = rust.server("95.31.130.21:28023")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Friday 30 October, 15:01 UTC, in 1d 4h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 4h | Fri 30 Oct, 15:01 UTC | wipe |
| 1 | 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 4h | Fri 13 Nov, 15:01 UTC | wipe |
| 3 | 29d 4h | Fri 27 Nov, 15:01 UTC | wipe |
| 4 | 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 4h | Fri 11 Dec, 15:01 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 15:01 UTC12d ago | 15 | NaN | running | 3 |
| 1 | Sat 3 Oct, 11:47 UTC25d ago | 17 | held half | 13.1 days | 5 |
| 2 | Thu 1 Oct, 17:49 UTC FW27d ago | 16 | NaN | 1.7 days | 9 |
| 3 | Sat 19 Sep, 09:32 UTC40d ago | 13 | held half | 12.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree] | EU · groups of 8+ · 5x · biweekly · 34 on average | 29/150 |
| 1 | Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] | NA · groups of 8+ · 5x · biweekly · 30 on average | 19/150 |
| 2 | Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons | OC · groups of 8+ · 5x · biweekly · 20 on average | 49/100 |
| 3 | BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpa | groups of 24+ · 5x · biweekly · 13 on average | 14/100 |
| 4 | CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests | EU · groups of 8+ · 5x · biweekly · 6 on average | 6/77 |
| 5 | FOG PVE 5X | Raidable Bases | Convoy's | EU · groups of 12+ · 5x · biweekly · 4 on average | 3/200 |
Quick answers
From the figures on this page.
Population
What position does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ take in the server rankings?
Rank #1,114 on seven-day player hours for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, within the top 5% of all ranked servers.
What population does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ carry?
Current row: 6 players on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, against 200 slots. Over the last seven days it averaged 8 players and peaked at 21. Averaged by hour over 48 hours, 13:00 UTC is the busiest, at 17 players.
Server data
How well does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ perform?
Server fps over the last 48 hours averages 73; the floor is 33. Entity numbers reached 199,697, and that includes buildings, deployables and the rest. A high of 6,793 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. The protocol has to match before you can join, and Steam does the updating.
How reliable is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, and is it online now?
PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ reports itself online at the current refresh. Count back 5 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
Which location does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ run from?
For PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.31.130.21:28021.
Rules, settings, map
What rules and settings are recorded for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
Gather sits at 5x, read from the server's own name: PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ loaded?
PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs a procedural map of size 4,500 with seed 1903688584, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipe schedule
On what schedule does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ wipe?
The tag sets the prediction: PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ has too few wipes on record to confirm its schedule. The schedule puts the next wipe on Friday 30 October at 15:01 UTC. The world it runs now was generated 12 days 19 hours ago. A fortnightly wipe schedule is published in its tags.
What is wipe day on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ like?
Across recent wipes the busiest point averaged 16 players. 26 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags, lists
Which Rust Data filters and lists contain PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
On Rust Data, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ appears in these lists: Modded Rust servers, Rust servers filtered by gather rate: 5x and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Which meanings do the tags on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ hold?
Read by the game's server browser, the tags PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; jp0 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
In Rust, F1 opens the console: type client.connect 95.31.130.21:28021. Launch Rust on this page does the same by opening the game through Steam and connecting. https://mars.gamestores.app is the website recorded for it.