Rust Data

rustdata.spaceservers95.31.137.207:28016.ipynb

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Online 95.31.137.207:28015 checked 11m ago

ZONE57

teams off monthly wipes hardcore

Connect

srv = rust.server("95.31.137.207:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 6
rank #2,783 # top 12%
last wipe 28d ago # monthly schedule
next wipe 6d 13h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246806:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. # The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

inatkind
06d 13hThu 5 Nov, 19:00 UTCFW force wipe
134d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 00:23 UTC28d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 0
No map picture published
map
Procedural Map
size
6000
seed
–

Server

srv.info()
address
95.31.137.207:28015
region
–
max players
50
group limit
teams off
wipe schedule
monthly
last wipe
2 Oct 2026, 00:23 UTC
hostname
rust.zone57.org
first seen
13 Sep 2026

Operator · zone57.org

rust.servers(operator="zone57.org").sort_values("players")
serverplayers

The only server publishing a zone57.org hostname.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average2/400
1[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average2/400
2RAGE RUST • ХАРДКОР • МОСКВАEU · no group limit · monthly · 4 on average1/50
3Gringers Hardcore|Solo Only|Monthly October 1NA · no group limit · monthly · 3 on average2/50
4Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | MonthlyNA · no group limit · monthly · 2 on average2/50
5TW_LOCAL_台灣原倍服_10/26~11/06_EA · groups of 8+ · monthly · 1 on average1/100

Quick answers

From the figures on this page.

Player counts

What position does ZONE57 take in the server rankings?

Over the last seven days ZONE57 sits at #2,783 on player hours, in the top 12% of ranked servers.

What population does ZONE57 carry?

The sample now reads 1 players for ZONE57, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 6. Averaged by hour over 48 hours, 18:00 UTC is the busiest, at 4 players.

About the server

What does performance look like on ZONE57?

The 48-hour average is 112 server fps, with a low of 80. Entity numbers reached 212,324, and that includes buildings, deployables and the rest. Memory peaked at 4,327 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is ZONE57 on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by ZONE57. Joining needs the same protocol on your game; Steam handles the update.

Is ZONE57 up, and what does its uptime show?

ZONE57 reports itself online at the current refresh. The uptime it reports puts the last restart about 3 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does ZONE57 run from?

There is no region published for ZONE57. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.31.137.207:28015.

Settings and map

Which settings and rules does ZONE57 run?

You will not find a gather rate in the string ZONE57. Group limits do not appear in its data. Game mode hardcore, with this note: Facepunch's most punishing mode. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on ZONE57?

A procedural map of size 6,000 runs on ZONE57, generated by the game.

Wipe data

When does ZONE57 wipe, and how often?

A single wipe each month, the force wipe, is all ZONE57 does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 4 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on ZONE57 like?

The average peak over recent wipes is 3 players. 28 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain ZONE57?

These Rust Data lists include ZONE57: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Wipe schedule: Monthly.

Who is behind ZONE57?

The zone57.org hostname published by ZONE57 is not used by any other server we track.

How should you read the server tags on ZONE57?

These tags are published by ZONE57 and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): 50 slots in total; ts0 (Group limit): No teams: the setting is disabled; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^h (Hardcore): Hardcore mode from Facepunch: harsher survival, fewer helpers. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to ZONE57?

In Rust, F1 opens the console: type client.connect 95.31.137.207:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^h,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players 50 slots in total.
ts0
Group limit No teams: the setting is disabled.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: harsher survival, fewer helpers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,956 players 11,624 servers online