Offline 95.32.248.35:28015 checked 44d ago
Timeweb Cloud
Connect
srv = rust.server("95.32.248.35:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.32.248.35:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Sep 2026, 00:43 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 379/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 223/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 38/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 67/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 85/200 |
Quick answers
From the figures on this page.
Population
How does Timeweb Cloud compare in the rankings?
Over the last seven days Timeweb Cloud sits at #12,944 on player hours, in the top – of ranked servers.
How full does Timeweb Cloud run?
The current row shows Timeweb Cloud offline; the last response was 44 days 15 hours ago.
Server data
What Rust version does Timeweb Cloud run?
Rust network protocol 2633 and build 163794 on Windows is what Timeweb Cloud runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Timeweb Cloud, and is it up?
The latest sample has Timeweb Cloud offline, with a last sighting 44 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Timeweb Cloud run from?
There is no region published for Timeweb Cloud. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.32.248.35:28015.
Rules, settings, map
What rules and settings are recorded for Timeweb Cloud?
No gather rate appears in the name: Timeweb Cloud. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Timeweb Cloud loaded?
The game generates its map: procedural, on Timeweb Cloud.
Wipe data
When does Timeweb Cloud wipe, and how often?
A rhythm cannot be read from the wipes of Timeweb Cloud on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 46 days 22 hours ago.
Lists and tags
Which Rust Data filters and lists contain Timeweb Cloud?
On Rust Data, Timeweb Cloud appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Timeweb Cloud?
These tags are published by Timeweb Cloud and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Timeweb Cloud?
Enter client.connect 95.32.248.35:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.