Rust Data

rustdata.spaceservers95.39.29.12:28017.ipynb

Run all rust-data · live

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Offline 95.39.29.12:28015 checked 36d ago

PlaceHolder

Connect

srv = rust.server("95.39.29.12:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,210 # top 59%
last wipe 36d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 23 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 23 Sep, 10:10 UTC36d ago 1 NaN running 0
1 Thu 17 Sep, 08:54 UTC42d ago 1 held half 6.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.39.29.12:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 10:10 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average186/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average244/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average669/800
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average34/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average753/900
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average626/725

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does PlaceHolder rank?

Over the last seven days PlaceHolder sits at #13,210 on player hours, in the top 59% of ranked servers.

How full does PlaceHolder run?

The current row shows PlaceHolder offline; the last response was 36 days 11 hours ago.

Server data

What Rust version does PlaceHolder run?

Rust network protocol 2633 and build 165367 on Windows is what PlaceHolder runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is PlaceHolder, and is it online now?

The latest sample has PlaceHolder offline, with a last sighting 36 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 14 September 2026.

Which location does PlaceHolder run from?

There is no region published for PlaceHolder. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.39.29.12:28015 is its address.

Rules, settings, map

Which settings and rules does PlaceHolder run?

The name PlaceHolder carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has PlaceHolder selected?

The game generates its map: procedural, on PlaceHolder.

Wipe data

When does PlaceHolder wipe, and on what schedule?

The record for PlaceHolder holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 36 days 12 hours ago.

What is wipe day on PlaceHolder like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Where does PlaceHolder appear among Rust Data lists and filters?

The Rust Data lists that PlaceHolder fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on PlaceHolder?

Read by the game's server browser, the tags PlaceHolder publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165367 (Build): Build number: 165367; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into PlaceHolder?

The manual route: launch Rust, F1, then client.connect 95.39.29.12:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs165367,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165367
Build Build number: 165367.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,372 players 11,805 servers online