Offline EU 95.50.97.86:28915 checked 5d ago
Majestat Development Server #2
Connect
srv = rust.server("95.50.97.86:28917")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.50.97.86:28915
- region
- EU
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 09:21 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 130/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 188/225 |
| 2 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 33/200 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 180/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 59/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 30/1000 |
Quick answers
From the figures on this page.
Population data
What position does Majestat Development Server #2 take in the server rankings?
Ranked #15,383 on seven-day player hours, Majestat Development Server #2 is #2,581 in Europe and in the top 70% of all ranked servers.
How full does Majestat Development Server #2 run?
Offline now for Majestat Development Server #2, with the last sample 5 days 21 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does Majestat Development Server #2 run?
The build is Rust network protocol 2634 and build 167398 on Linux, run by Majestat Development Server #2. Steam updates your game for you, but the protocol must match to join.
How reliable is Majestat Development Server #2, and is it up?
The latest sample has Majestat Development Server #2 offline, with a last sighting 5 days 21 hours ago. Over the last 7 full days the hours up number 47 of 168, 28%. Its earliest recorded date in Rust Data is 12 October 2026.
In which location is Majestat Development Server #2 hosted?
The EU tag is what Majestat Development Server #2 uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.50.97.86:28915.
Map and rules
Which rules apply on Majestat Development Server #2, and what settings?
You will not find a gather rate in the string Majestat Development Server #2. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
What is the map on Majestat Development Server #2?
The game generates its map: procedural, on Majestat Development Server #2.
Wipes and dates
When does Majestat Development Server #2 wipe, and on what schedule?
A rhythm cannot be read from the wipes of Majestat Development Server #2 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 9 hours ago.
Lists and tags
Where does Majestat Development Server #2 appear among Rust Data lists and filters?
These Rust Data lists include Majestat Development Server #2: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Majestat Development Server #2 hold?
The game's server browser reads these tags from Majestat Development Server #2: gmvanilla (Game mode): Survival in vanilla form; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Majestat Development Server #2?
Enter client.connect 95.50.97.86:28915 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.