Rust Data

rustdata.spaceservers95.50.97.86:28917.ipynb

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Offline EU 95.50.97.86:28915 checked 5d ago

Majestat Development Server #2

vanillamoddedoxide

Connect

srv = rust.server("95.50.97.86:28917")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,383 # top 70% · #2581 in EU
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.50.97.86:28915
region
EU
max players
4
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 09:21 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average130/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average188/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average180/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average59/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average30/1000

Quick answers

From the figures on this page.

Population data

What position does Majestat Development Server #2 take in the server rankings?

Ranked #15,383 on seven-day player hours, Majestat Development Server #2 is #2,581 in Europe and in the top 70% of all ranked servers.

How full does Majestat Development Server #2 run?

Offline now for Majestat Development Server #2, with the last sample 5 days 21 hours ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does Majestat Development Server #2 run?

The build is Rust network protocol 2634 and build 167398 on Linux, run by Majestat Development Server #2. Steam updates your game for you, but the protocol must match to join.

How reliable is Majestat Development Server #2, and is it up?

The latest sample has Majestat Development Server #2 offline, with a last sighting 5 days 21 hours ago. Over the last 7 full days the hours up number 47 of 168, 28%. Its earliest recorded date in Rust Data is 12 October 2026.

In which location is Majestat Development Server #2 hosted?

The EU tag is what Majestat Development Server #2 uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.50.97.86:28915.

Map and rules

Which rules apply on Majestat Development Server #2, and what settings?

You will not find a gather rate in the string Majestat Development Server #2. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

What is the map on Majestat Development Server #2?

The game generates its map: procedural, on Majestat Development Server #2.

Wipes and dates

When does Majestat Development Server #2 wipe, and on what schedule?

A rhythm cannot be read from the wipes of Majestat Development Server #2 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 9 hours ago.

Lists and tags

Where does Majestat Development Server #2 appear among Rust Data lists and filters?

These Rust Data lists include Majestat Development Server #2: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Majestat Development Server #2 hold?

The game's server browser reads these tags from Majestat Development Server #2: gmvanilla (Game mode): Survival in vanilla form; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Majestat Development Server #2?

Enter client.connect 95.50.97.86:28915 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp4
Max players The server lists 4 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,731 players 11,890 servers online