Offline EU 95.52.241.30:28015 checked 5d ago
TEST
Connect
srv = rust.server("95.52.241.30:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 18:18 UTC, in 1d 10h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 10h | Thu 29 Oct, 18:18 UTC | wipe |
| 1 | 8d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 10h | Thu 12 Nov, 18:18 UTC | wipe |
| 3 | 22d 10h | Thu 19 Nov, 18:18 UTC | wipe |
| 4 | 29d 10h | Thu 26 Nov, 18:18 UTC | wipe |
| 5 | 36d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 43d 10h | Thu 10 Dec, 18:18 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 18:18 UTC5d ago | 0 | NaN | running | 0 |
| 1 | Sat 10 Oct, 14:54 UTC17d ago | 0 | NaN | 12.1 days | 0 |
| 2 | Fri 9 Oct, 14:57 UTC18d ago | 1 | NaN | 1 days | 0 |
| 3 | Thu 8 Oct, 20:04 UTC19d ago | 2 | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.52.241.30:28015
- region
- EU
- max players
- 300
- group limit
- 24 max
- wipe schedule
- weekly
- last wipe
- 10 Oct 2026, 14:54 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 113/225 |
| 2 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 3 | [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 9/175 |
| 4 | TRAVELER SOLO [MAX 1] Wipe 26.10 | EU · no group limit · weekly · 23 on average | 26/100 |
| 5 | RustAria #2 [х2 | NoLimit | Мoскoвcкий] | EU · groups of 16+ · weekly · 13 on average | 6/100 |
Quick answers
From the figures on this page.
Player counts
What position does TEST take in the server rankings?
Ranked #15,412 on seven-day player hours, TEST is #2,590 in Europe and in the top 69% of all ranked servers.
How full does TEST run?
TEST returns no live count at this refresh, having last been seen 5 days 12 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does TEST run?
Rust network protocol 2635 and build 168909 on Windows is what TEST runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is TEST, and is it online now?
Offline now for TEST, last seen 5 days 12 hours ago. Uptime of 2% across the last 7 full days: 4 hours of 168. Rust Data logged it first on 1 October 2026.
Which location does TEST run from?
In Europe, TEST lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.52.241.30:28015.
Map and rules
Which settings and rules does TEST run?
The name TEST carries no gather rate. Group size tops out at 24 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. The VAC field reads off.
Wipe data
On what schedule does TEST wipe?
The prediction follows the tag, because TEST's wipes on record are too few to confirm the schedule. Thursday 29 October at 18:18 UTC is when the next wipe is due. This world was created 17 days 16 hours ago. The tags list wipes as weekly.
On TEST, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Where does TEST appear among Rust Data lists and filters?
The Rust Data lists that TEST fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the server tags on TEST?
These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp300 (Max players): The server lists 300 slots; ts24 (Group limit): No team may exceed 24; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into TEST?
In Rust, F1 opens the console: type client.connect 95.52.241.30:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.