Rust Data

rustdata.spaceservers95.55.118.66:28017.ipynb

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Offline 95.55.118.66:28015 checked 20d ago

Biggest Rust #1

Connect

srv = rust.server("95.55.118.66:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 0 # peak –
rank #14,516 # top 66%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 15:37 UTC24d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.55.118.66:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 18:36 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average395/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average242/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average69/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average80/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Biggest Rust #1 rank?

Over the last seven days Biggest Rust #1 sits at #14,516 on player hours, in the top 66% of ranked servers.

How full does Biggest Rust #1 run?

The current row shows Biggest Rust #1 offline; the last response was 20 days 2 hours ago.

Server facts

Which Rust version is Biggest Rust #1 on?

Rust network protocol 2634 and build 166652 on Windows is what Biggest Rust #1 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Biggest Rust #1, and is it up?

The latest sample has Biggest Rust #1 offline, with a last sighting 20 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 4 October 2026.

Where does Biggest Rust #1 sit?

For Biggest Rust #1, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.55.118.66:28015.

Settings and map

What rules and settings are recorded for Biggest Rust #1?

You will not find a gather rate in the string Biggest Rust #1. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Biggest Rust #1 loaded?

A procedural map runs on Biggest Rust #1, generated by the game.

Wipe schedule

When does Biggest Rust #1 wipe, and on what schedule?

Too few wipes are on record for Biggest Rust #1 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 4 hours ago.

What is wipe day on Biggest Rust #1 like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 3 hours after it began.

Lists and tags

Which Rust Data filters and lists contain Biggest Rust #1?

On Rust Data, Biggest Rust #1 appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Biggest Rust #1 hold?

These tags are published by Biggest Rust #1 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Biggest Rust #1?

Enter client.connect 95.55.118.66:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players 15 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,724 players 11,752 servers online