Offline 95.61.31.188:28015 checked 36d ago
EchoGSM
Connect
srv = rust.server("95.61.31.188:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.61.31.188:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 19:06 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 451/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 307/325 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 22/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 30/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 157/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 75/100 |
Quick answers
From the figures on this page.
Population data
How does EchoGSM compare in the rankings?
Over the last seven days EchoGSM sits at #13,233 on player hours, in the top 58% of ranked servers.
How full does EchoGSM run?
Offline now for EchoGSM, with the last sample 36 days 12 hours ago.
Server facts
What is the Rust version on EchoGSM?
The build is Rust network protocol 2633 and build 164530 on Linux, run by EchoGSM. The protocol has to match before you can join, and Steam does the updating.
How reliable is EchoGSM, and is it online now?
The latest sample has EchoGSM offline, with a last sighting 36 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 20 September 2026.
Which location does EchoGSM run from?
There is no region published for EchoGSM. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.61.31.188:28015 is its address.
Rules, settings, map
Which settings and rules does EchoGSM run?
You will not find a gather rate in the string EchoGSM. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.
Which map has EchoGSM selected?
EchoGSM runs a procedural map, which the game generates.
Wipes and dates
When does EchoGSM wipe, and on what schedule?
Too few wipes are on record for EchoGSM to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 37 days 14 hours ago.
Lists and tags
Where does EchoGSM appear among Rust Data lists and filters?
On Rust Data, EchoGSM appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on EchoGSM?
Read by the game's server browser, the tags EchoGSM publishes are: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into EchoGSM?
Enter client.connect 95.61.31.188:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.