Rust Data

rustdata.spaceservers95.72.7.133:28016.ipynb

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Offline 95.72.7.133:28015 checked 24d ago

Timeweb Cloud

Connect

srv = rust.server("95.72.7.133:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,960 # top 70%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.72.7.133:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 23:25 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average789/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average47/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average122/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average404/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average260/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average186/300

Quick answers

From the figures on this page.

Player counts

What position does Timeweb Cloud take in the server rankings?

Over the last seven days Timeweb Cloud sits at #15,960 on player hours, in the top 70% of ranked servers.

How many players does Timeweb Cloud hold at once?

Timeweb Cloud returns no live count at this refresh, having last been seen 24 days 20 hours ago.

About the server

What Rust version does Timeweb Cloud run?

Version Rust network protocol 2634 and build 166652 on Windows is reported by Timeweb Cloud. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Timeweb Cloud, and is it up?

Timeweb Cloud is offline at this refresh; the last response came 24 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 2 October 2026.

Where does Timeweb Cloud sit?

For Timeweb Cloud, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.72.7.133:28015 is its address.

Settings and map

Which rules apply on Timeweb Cloud, and what settings?

No gather rate appears in the name: Timeweb Cloud. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on Timeweb Cloud?

A procedural map runs on Timeweb Cloud, generated by the game.

Wipe data

On what schedule does Timeweb Cloud wipe?

Too few wipes are on record for Timeweb Cloud to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 20 hours ago, and that is the one in play.

Tags and filters

Where does Timeweb Cloud appear among Rust Data lists and filters?

The Rust Data lists that Timeweb Cloud fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Timeweb Cloud hold?

The game's server browser reads these tags from Timeweb Cloud: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Timeweb Cloud?

The manual route: launch Rust, F1, then client.connect 95.72.7.133:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,789 players 11,881 servers online