Offline 95.72.7.133:28015 checked 25d ago
Kirusha's Private Test
Connect
srv = rust.server("95.72.7.133:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.72.7.133:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 00:27 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 480/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 277/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 30/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 34/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 148/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 55/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Kirusha's Private Test rank?
Player hours over seven days put Kirusha's Private Test at #15,958, in the top 70% of the ranked set.
How full does Kirusha's Private Test run?
The current row shows Kirusha's Private Test offline; the last response was 25 days 8 hours ago.
Server facts
What is the Rust version on Kirusha's Private Test?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Kirusha's Private Test. The protocol has to match before you can join, and Steam does the updating.
How reliable is Kirusha's Private Test, and is it online now?
The latest sample has Kirusha's Private Test offline, with a last sighting 25 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 3 October 2026.
In which location is Kirusha's Private Test hosted?
For Kirusha's Private Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.72.7.133:28015.
Map and rules
Which rules apply on Kirusha's Private Test, and what settings?
You will not find a gather rate in the string Kirusha's Private Test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Kirusha's Private Test?
A procedural map runs on Kirusha's Private Test, generated by the game.
Wipes and dates
When does Kirusha's Private Test wipe, and how often?
The record for Kirusha's Private Test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 8 hours ago.
Tags and filters
Where does Kirusha's Private Test appear among Rust Data lists and filters?
On Rust Data, Kirusha's Private Test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Kirusha's Private Test?
Read by the game's server browser, the tags Kirusha's Private Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Kirusha's Private Test?
The manual route: launch Rust, F1, then client.connect 95.72.7.133:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.