Rust Data

rustdata.spaceservers95.85.249.130:35012.ipynb

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Offline EU 95.85.249.130:35010 checked 27d ago

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]

10x biweekly wipes moddedoxide

Connect

srv = rust.server("95.85.249.130:35012")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,413 # top 69% · #2523 in EU
last wipe 34d ago # biweekly schedule
next wipe 7d 10h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.85.249.130:35010
region
EU
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
25 Sep 2026, 03:33 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average27/150
1PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 9 on average2/100
2[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average1/50
3Turbo Rust 10x | PvP | MyMini | SkinBox | x10EU · groups of 20+ · 10x · biweekly · 2 on average3/10
4RYG Nation 1000X | Clans | Kits | SkinBox | RaidAlarmEU · groups of 8+ · 1000x · biweekly · 1 on average1/128
5Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 349 on average225/250

Quick answers

From the figures on this page.

Population data

What position does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] take in the server rankings?

On seven-day player hours Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] is #16,413 overall and #2,523 in Europe, inside the top 69% of all ranked servers.

How full does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] run?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] returns no live count at this refresh, having last been seen 27 days 16 hours ago.

Server data

What is the Rust version on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]?

The build is Rust network protocol 2633 and build 165217 on Linux, run by Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]. Joining needs the same protocol on your game; Steam handles the update.

Is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] up, and what does its uptime show?

Offline now for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09], last seen 27 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 1 October 2026.

Which location does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] run from?

With its EU tag, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.85.249.130:35010 is its address.

Rules, settings, map

What rules and settings are recorded for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]?

10x gather is what the name states, and the name is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] loaded?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] runs a procedural map, which the game generates.

Wipes and dates

When does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] wipe, and on what schedule?

The next wipe for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 34 days 4 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.

Tags, lists

Which Rust Data filters and lists contain Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]?

The Rust Data lists that Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] fits are: EU Rust servers, Modded Rust servers and 10x Rust servers: the live sample. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x.

How should you read the server tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]?

Read by the game's server browser, the tags Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]?

The manual route: launch Rust, F1, then client.connect 95.85.249.130:35010. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^b,EU,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,725 players 11,646 servers online