Rust Data

rustdata.spaceservers95.85.249.130:35027.ipynb

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Offline 95.85.249.130:35025 checked 28d ago

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]

2x moddedoxide

Connect

srv = rust.server("95.85.249.130:35027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,413 # top 69%
last wipe 40d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.85.249.130:35025
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 11:22 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 808 on average356/450
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 621 on average860/925
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 374 on average121/150
3EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 353 on average437/470
4Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 338 on average279/350
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average18/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] rank?

Over the last seven days Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] sits at #16,413 on player hours, in the top 69% of ranked servers.

How full does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] run?

Offline now for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09], with the last sample 28 days 8 hours ago.

Server facts

What Rust version does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] run?

The build is Rust network protocol 2633 and build 165217 on Linux, run by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]. Joining needs the same protocol on your game; Steam handles the update.

Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] up, and what does its uptime show?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is offline at this refresh; the last response came 28 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.

Where does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] sit?

There is no region published for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.85.249.130:35025 is its address.

Map and rules

What rules and settings are recorded for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

The name carries the figure: Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] runs 2x gather. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

A procedural map runs on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09], generated by the game.

Wipes and dates

When does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] wipe, and how often?

A rhythm cannot be read from the wipes of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 40 days 12 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

On Rust Data, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] appears in these lists: Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the server tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

The game's server browser reads these tags from Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

In Rust, F1 opens the console: type client.connect 95.85.249.130:35025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,506 players 11,742 servers online