Rust Data

rustdata.spaceservers95.89.243.106:28016.ipynb

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Offline 95.89.243.106:28015 checked 5d ago

Privater Testserver

pve

Connect

srv = rust.server("95.89.243.106:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #11,548 # top 52%
last wipe 10d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.89.243.106:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 12:23 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average73/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average14/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average36/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average8/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average26/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average1/100

Quick answers

From the figures on this page.

Player counts

How does Privater Testserver compare in the rankings?

Over the last seven days Privater Testserver sits at #11,548 on player hours, in the top 52% of ranked servers.

What population does Privater Testserver carry?

Privater Testserver returns no live count at this refresh, having last been seen 5 days 12 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What Rust version does Privater Testserver run?

Version Rust network protocol 2635 and build 168330 on Windows is reported by Privater Testserver. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Privater Testserver, and is it up?

Privater Testserver is offline at this refresh; the last response came 5 days 12 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 18 October 2026.

Which location does Privater Testserver run from?

For Privater Testserver, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.89.243.106:28015.

Rules, settings, map

Which settings and rules does Privater Testserver run?

The name Privater Testserver carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has Privater Testserver loaded?

A procedural map runs on Privater Testserver, generated by the game.

Wipes and dates

When does Privater Testserver wipe, and how often?

A rhythm cannot be read from the wipes of Privater Testserver on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 10 days 13 hours ago.

Lists and tags

Which lists on Rust Data hold Privater Testserver, and which filters?

These Rust Data lists include Privater Testserver: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Privater Testserver hold?

Read by the game's server browser, the tags Privater Testserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168330 (Build): Build number: 168330; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Privater Testserver?

Enter client.connect 95.89.243.106:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168330,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168330
Build Build number: 168330.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,056 players 11,700 servers online