Rust Data

rustdata.spaceservers95.91.245.74:28016.ipynb

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Offline 95.91.245.74:28015 checked 38d ago

My Server Name

Connect

srv = rust.server("95.91.245.74:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,405 # no region published
last wipe 38d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 19 SepFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 19 Sep, 15:40 UTC38d ago 0 NaN running 0
1 Fri 18 Sep, 16:18 UTC39d ago 1 NaN 1 days 1
2 Thu 17 Sep, 12:32 UTC40d ago 1 NaN 1.2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.91.245.74:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 15:40 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average667/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average50/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average87/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average370/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average179/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average162/250

Quick answers

From the figures on this page.

Player counts

How does My Server Name compare in the rankings?

Over the last seven days My Server Name sits at #15,405 on player hours, in the top – of ranked servers.

What population does My Server Name carry?

The current row shows My Server Name offline; the last response was 38 days 5 hours ago.

Server facts

What Rust version does My Server Name run?

Rust network protocol 2633 and build 164924 on Windows is what My Server Name runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Server Name, and is it up?

My Server Name is offline at this refresh; the last response came 38 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 16 September 2026.

Which location does My Server Name run from?

No region is published by My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.91.245.74:28015 is its address.

Settings and map

What rules and settings are recorded for My Server Name?

No gather rate appears in the name: My Server Name. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has My Server Name selected?

A procedural map runs on My Server Name, generated by the game.

Wipe data

On what schedule does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 38 days 5 hours ago.

What is wipe day on My Server Name like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does My Server Name appear among Rust Data lists and filters?

These Rust Data lists include My Server Name: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164924 (Build): The server runs build 164924; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to My Server Name?

The manual route: launch Rust, F1, then client.connect 95.91.245.74:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs164924,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164924
Build The server runs build 164924.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,849 players 11,834 servers online