Rust Data

rustdata.spaceservers96.48.64.71:28032.ipynb

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Online NA 96.48.64.71:28031 checked 8m ago

Chill Roleplay (No KOS) Halloween Hell

moddedoxide

Connect

srv = rust.server("96.48.64.71:28032")
print(srv.connect_command)

Right now

srv.summary()
players now 2/69 # 3% full
7-day average 3 # peak 12
rank #1,814 # top 8% · #273 in NA
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
02.557.51021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.1 daysbetween real wipes
wipe-day peak14players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 47 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 19:20 UTC5d ago 12 NaN running 3
1 Thu 1 Oct, 18:00 UTC FW26d ago 15 halved by day 3 21.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of Chill Roleplay (No KOS) Halloween Hell
map
Custom Map
size
4000
seed
1337

Server

srv.info()
address
96.48.64.71:28031
region
NA
max players
69
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 19:20 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Active Admins & Moderators Better Stacks Backpacks Remove Tool Quick Loot and Sort Options /cmds for Commands Theamed Maps

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 36 on average45/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average19/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average14/100
3[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average10/175
4Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average22/150
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average9/90

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Chill Roleplay (No KOS) Halloween Hell rank?

On seven-day player hours Chill Roleplay (No KOS) Halloween Hell is #1,814 overall and #273 in North America, inside the top 8% of all ranked servers.

How full does Chill Roleplay (No KOS) Halloween Hell run?

The sample now reads 2 players for Chill Roleplay (No KOS) Halloween Hell, out of 69 slots. Over the last seven days it averaged 3 players and peaked at 12. Peak hour in the last 48 hours: 23:00 UTC, mean 8 players.

Server facts

How well does Chill Roleplay (No KOS) Halloween Hell perform?

Averaged over 48 hours: 96 server fps, never under 71. The entity count peaked at 87,687, covering buildings, deployables and the rest of the world. The memory field tops out at 3,048 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Chill Roleplay (No KOS) Halloween Hell run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Chill Roleplay (No KOS) Halloween Hell. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Chill Roleplay (No KOS) Halloween Hell, and is it online now?

Chill Roleplay (No KOS) Halloween Hell reports itself online at the current refresh. The uptime it reports puts the last restart about 10 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does Chill Roleplay (No KOS) Halloween Hell run from?

In North America, Chill Roleplay (No KOS) Halloween Hell lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 96.48.64.71:28031 is its address.

Map and rules

What rules and settings are recorded for Chill Roleplay (No KOS) Halloween Hell?

No gather rate appears in the name: Chill Roleplay (No KOS) Halloween Hell. The group limit sits at the default of 8 players. roleplay is the game mode here, and rules, towns and jobs for roleplay. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Chill Roleplay (No KOS) Halloween Hell loaded?

The game generates the map on Chill Roleplay (No KOS) Halloween Hell: procedural, size 4,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipe data

When does Chill Roleplay (No KOS) Halloween Hell wipe, and on what schedule?

Too few wipes are on record for Chill Roleplay (No KOS) Halloween Hell to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 1 hours ago.

On Chill Roleplay (No KOS) Halloween Hell, what happens on wipe day?

Recent wipes averaged 14 players at their peak. The crowd on the latest wipe topped out 47 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 3 in the other cases.

Lists and tags

Where does Chill Roleplay (No KOS) Halloween Hell appear among Rust Data lists and filters?

On Rust Data, Chill Roleplay (No KOS) Halloween Hell appears in these lists: Modded Rust servers, Rust roleplay servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Chill Roleplay (No KOS) Halloween Hell?

Read by the game's server browser, the tags Chill Roleplay (No KOS) Halloween Hell publishes are: gmrust (Game mode): Survival play, standard Rust; mp69 (Max players): 69 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^r (Roleplay): A server built for roleplay; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Chill Roleplay (No KOS) Halloween Hell?

In Rust, F1 opens the console: type client.connect 96.48.64.71:28031. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.chillroleplay.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp69,ptrak,$r?,v2635,^r,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp69
Max players 69 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^r
Roleplay A server built for roleplay.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,944 players 11,853 servers online