Rust Data

rustdata.spaceservers96.49.168.179:28016.ipynb

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Offline 96.49.168.179:28015 checked 17d ago

Rusty's Lab

Connect

srv = rust.server("96.49.168.179:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,397 # top 70%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct11 Oct15 Oct19 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 00:44 UTC24d ago 1 NaN running 0
1 Fri 2 Oct, 21:57 UTC26d ago 1 held half 2.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
96.49.168.179:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 01:23 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average164/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average148/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average20/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average64/200

Quick answers

From the figures on this page.

Population data

How does Rusty's Lab compare in the rankings?

Player hours over seven days put Rusty's Lab at #15,397, in the top 70% of the ranked set.

How many players does Rusty's Lab hold at once?

Rusty's Lab returns no live count at this refresh, having last been seen 17 days ago.

About the server

What Rust version does Rusty's Lab run?

Rust network protocol 2634 and build 166652 on Linux is what Rusty's Lab runs. The protocol has to match before you can join, and Steam does the updating.

Is Rusty's Lab up, and what does its uptime show?

Rusty's Lab is offline at this refresh; the last response came 17 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 28 September 2026.

In which location is Rusty's Lab hosted?

For Rusty's Lab, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 96.49.168.179:28015.

Rules, settings, map

Which settings and rules does Rusty's Lab run?

You will not find a gather rate in the string Rusty's Lab. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Rusty's Lab selected?

The game generates its map: procedural, on Rusty's Lab.

Wipe data

On what schedule does Rusty's Lab wipe?

A rhythm cannot be read from the wipes of Rusty's Lab on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 4 hours ago.

What is wipe day on Rusty's Lab like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Which lists on Rust Data hold Rusty's Lab, and which filters?

These Rust Data lists include Rusty's Lab: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rusty's Lab?

Read by the game's server browser, the tags Rusty's Lab publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Rusty's Lab?

The manual route: launch Rust, F1, then client.connect 96.49.168.179:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,207 players 11,615 servers online