Offline 96.54.29.176:28015 checked 32d ago
My Private Offline Server
Connect
srv = rust.server("96.54.29.176:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 96.54.29.176:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 22:35 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 455/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 448/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 950/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 64/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 989/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 23/250 |
Quick answers
From the figures on this page.
Population data
What position does My Private Offline Server take in the server rankings?
Player hours over seven days put My Private Offline Server at #16,818, in the top 72% of the ranked set.
How many players does My Private Offline Server hold at once?
My Private Offline Server returns no live count at this refresh, having last been seen 32 days 17 hours ago.
Server facts
What is the Rust version on My Private Offline Server?
Rust network protocol 2633 and build 165217 on Windows is what My Private Offline Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Private Offline Server, and is it up?
My Private Offline Server is offline at this refresh; the last response came 32 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 26 September 2026.
In which location is My Private Offline Server hosted?
For My Private Offline Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 96.54.29.176:28015 is its address.
Map and rules
Which settings and rules does My Private Offline Server run?
You will not find a gather rate in the string My Private Offline Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has My Private Offline Server selected?
My Private Offline Server runs a procedural map, which the game generates.
Wipes and dates
When does My Private Offline Server wipe, and how often?
A rhythm cannot be read from the wipes of My Private Offline Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 32 days 17 hours ago.
Tags and filters
Where does My Private Offline Server appear among Rust Data lists and filters?
On Rust Data, My Private Offline Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Private Offline Server?
Read by the game's server browser, the tags My Private Offline Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to My Private Offline Server?
Enter client.connect 96.54.29.176:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.