Rust Data

rustdata.spaceservers96.55.160.197:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 96.55.160.197:28015 checked 38d ago

My Vanilla Server

Connect

srv = rust.server("96.55.160.197:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #14,163 # no region published
last wipe 38d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
96.55.160.197:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
20 Sep 2026, 07:20 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average41/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average38/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average116/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average127/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Vanilla Server rank?

Player hours over seven days put My Vanilla Server at #14,163, in the top – of the ranked set.

What population does My Vanilla Server carry?

The current row shows My Vanilla Server offline; the last response was 38 days 13 hours ago.

About the server

Which Rust version is My Vanilla Server on?

Rust network protocol 2633 and build 164924 on Windows is what My Vanilla Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Vanilla Server, and is it up?

My Vanilla Server is offline at this refresh; the last response came 38 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 20 September 2026.

Where does My Vanilla Server sit?

For My Vanilla Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 96.55.160.197:28015 is its address.

Settings and map

Which rules apply on My Vanilla Server, and what settings?

The name My Vanilla Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Vanilla Server selected?

The game generates its map: procedural, on My Vanilla Server.

Wipe data

When does My Vanilla Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Vanilla Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 38 days 14 hours ago.

Lists and tags

Which lists on Rust Data hold My Vanilla Server, and which filters?

These Rust Data lists include My Vanilla Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Vanilla Server?

The game's server browser reads these tags from My Vanilla Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164924 (Build): Recorded game build: 164924; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to My Vanilla Server?

The manual route: launch Rust, F1, then client.connect 96.55.160.197:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs164924,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164924
Build Recorded game build: 164924.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,386 players 11,795 servers online