Rust Data

rustdata.spaceservers96.55.44.196:28016.ipynb

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Offline 96.55.44.196:28015 checked 20d ago

Local Rust Test

Connect

srv = rust.server("96.55.44.196:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,956 # top 71%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 03:11 UTC20d ago 0 NaN running 1
1 Wed 23 Sep, 03:48 UTC34d ago 1 NaN 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
96.55.44.196:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 03:11 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average468/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average28/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average48/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average223/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average83/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average93/150

Quick answers

From the figures on this page.

Player counts

What position does Local Rust Test take in the server rankings?

Rank #15,956 on seven-day player hours for Local Rust Test, within the top 71% of all ranked servers.

How full does Local Rust Test run?

Offline now for Local Rust Test, with the last sample 20 days 17 hours ago.

About the server

What Rust version does Local Rust Test run?

Rust network protocol 2634 and build 166655 on Windows is what Local Rust Test runs. Steam updates your game for you, but the protocol must match to join.

Is Local Rust Test up, and what does its uptime show?

Local Rust Test is offline at this refresh; the last response came 20 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 23 September 2026.

In which location is Local Rust Test hosted?

No region is published by Local Rust Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 96.55.44.196:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Local Rust Test?

No gather rate appears in the name: Local Rust Test. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Local Rust Test loaded?

The game generates its map: procedural, on Local Rust Test.

Wipes and dates

When does Local Rust Test wipe, and how often?

Too few wipes are on record for Local Rust Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 20 hours ago.

What is wipe day on Local Rust Test like?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold Local Rust Test, and which filters?

The Rust Data lists that Local Rust Test fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Rust Test hold?

The game's server browser reads these tags from Local Rust Test: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166655 (Build): Recorded game build: 166655; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Local Rust Test?

Enter client.connect 96.55.44.196:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players The server lists 8 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166655
Build Recorded game build: 166655.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,361 players 11,721 servers online