Rust Data

rustdata.spaceservers96.55.44.196:28116.ipynb

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Offline 96.55.44.196:28115 checked 37d ago

ReadyGlobalProbe

Connect

srv = rust.server("96.55.44.196:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,465 # no region published
last wipe 37d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 20 Sep, 20:27 UTC37d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
96.55.44.196:28115
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
20 Sep 2026, 21:01 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Quick answers

From the figures on this page.

Population data

How does ReadyGlobalProbe compare in the rankings?

Rank #15,465 on seven-day player hours for ReadyGlobalProbe, within the top – of all ranked servers.

How many players does ReadyGlobalProbe hold at once?

The current row shows ReadyGlobalProbe offline; the last response was 37 days 22 hours ago.

Server facts

What Rust version does ReadyGlobalProbe run?

Version Rust network protocol 2633 and build 164566 on Windows is reported by ReadyGlobalProbe. Joining needs the same protocol on your game; Steam handles the update.

Is ReadyGlobalProbe up, and what does its uptime show?

Offline now for ReadyGlobalProbe, last seen 37 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 20 September 2026.

In which location is ReadyGlobalProbe hosted?

No region is published by ReadyGlobalProbe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 96.55.44.196:28115 is its address.

Rules, settings, map

What rules and settings are recorded for ReadyGlobalProbe?

The name ReadyGlobalProbe carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on ReadyGlobalProbe?

The game generates its map: procedural, on ReadyGlobalProbe.

Wipe data

When does ReadyGlobalProbe wipe, and on what schedule?

A rhythm cannot be read from the wipes of ReadyGlobalProbe on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 37 days 22 hours ago.

What is wipe day on ReadyGlobalProbe like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which Rust Data filters and lists contain ReadyGlobalProbe?

On Rust Data, ReadyGlobalProbe appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ReadyGlobalProbe hold?

The game's server browser reads these tags from ReadyGlobalProbe: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164566 (Build): Recorded game build: 164566; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into ReadyGlobalProbe?

Enter client.connect 96.55.44.196:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs164566,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players The server lists 2 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164566
Build Recorded game build: 164566.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online