Offline 96.55.44.196:64230 checked 37d ago
Authenticated Worker Disconnect Probe
Connect
srv = rust.server("96.55.44.196:64231")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 96.55.44.196:64230
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 22:29 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 261/275 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 20/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 17/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 162/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 67/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 39/100 |
Quick answers
From the figures on this page.
Population data
How does Authenticated Worker Disconnect Probe compare in the rankings?
Player hours over seven days put Authenticated Worker Disconnect Probe at #15,463, in the top – of the ranked set.
What population does Authenticated Worker Disconnect Probe carry?
Offline now for Authenticated Worker Disconnect Probe, with the last sample 37 days 7 hours ago.
Server facts
Which Rust version is Authenticated Worker Disconnect Probe on?
Rust network protocol 2633 and build 164566 on Windows is what Authenticated Worker Disconnect Probe runs. The protocol has to match before you can join, and Steam does the updating.
Is Authenticated Worker Disconnect Probe up, and what does its uptime show?
The latest sample has Authenticated Worker Disconnect Probe offline, with a last sighting 37 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 20 September 2026.
In which location is Authenticated Worker Disconnect Probe hosted?
For Authenticated Worker Disconnect Probe, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 96.55.44.196:64230 is its address.
Rules, settings, map
Which rules apply on Authenticated Worker Disconnect Probe, and what settings?
You will not find a gather rate in the string Authenticated Worker Disconnect Probe. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Authenticated Worker Disconnect Probe loaded?
A procedural map runs on Authenticated Worker Disconnect Probe, generated by the game.
Wipes and dates
When does Authenticated Worker Disconnect Probe wipe, and how often?
Too few wipes are on record for Authenticated Worker Disconnect Probe to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 37 days 7 hours ago.
Tags, lists
Where does Authenticated Worker Disconnect Probe appear among Rust Data lists and filters?
On Rust Data, Authenticated Worker Disconnect Probe appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Authenticated Worker Disconnect Probe?
Read by the game's server browser, the tags Authenticated Worker Disconnect Probe publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164566 (Build): The server runs build 164566; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Authenticated Worker Disconnect Probe?
Enter client.connect 96.55.44.196:64230 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.