Online 96.91.171.177:28015 checked 4m ago
Bugaloo Deadlands PvE-PvP
Connect
srv = rust.server("96.91.171.177:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 13:52 UTC, in 15h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 15h | Thu 29 Oct, 13:52 UTC | wipe |
| 1 | 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 15h | Thu 12 Nov, 13:52 UTC | wipe |
| 3 | 28d 15h | Thu 26 Nov, 13:52 UTC | wipe |
| 4 | 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 15h | Thu 10 Dec, 13:52 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 13:52 UTC13d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:37 UTC FW27d ago | 2 | halved by day 6 | 13.8 days | 0 |
| 2 | Tue 22 Sep, 16:31 UTC36d ago | 1 | halved by day 8 | 9.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 350804271
- map
- Procedural Map
- size
- 4250
- seed
- 350804271
Server
srv.info()- address
- 96.91.171.177:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 13:52 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 99/200 |
| 1 | Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 133 on average | 34/100 |
| 2 | Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 101 on average | 49/200 |
| 3 | Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 71 on average | 31/200 |
| 4 | Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 67 on average | 11/200 |
| 5 | Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 42 on average | 23/200 |
Quick answers
From the figures on this page.
Population
What position does Bugaloo Deadlands PvE-PvP take in the server rankings?
Player hours over seven days put Bugaloo Deadlands PvE-PvP at #13,894, in the top 63% of the ranked set.
How many players does Bugaloo Deadlands PvE-PvP hold at once?
The sample now reads 0 players for Bugaloo Deadlands PvE-PvP, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 09:00 UTC, mean 1 players.
Server data
How well does Bugaloo Deadlands PvE-PvP perform?
Server fps over the last 48 hours averages 30; the floor is 15. Entity numbers reached 108,439, and that includes buildings, deployables and the rest. A high of 3,977 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Bugaloo Deadlands PvE-PvP?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Bugaloo Deadlands PvE-PvP. Steam updates your game for you, but the protocol must match to join.
How reliable is Bugaloo Deadlands PvE-PvP, and is it up?
The current sample puts Bugaloo Deadlands PvE-PvP online. Count back 3 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Bugaloo Deadlands PvE-PvP hosted?
For Bugaloo Deadlands PvE-PvP, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 96.91.171.177:28015.
Map and rules
What rules and settings are recorded for Bugaloo Deadlands PvE-PvP?
The name Bugaloo Deadlands PvE-PvP carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has Bugaloo Deadlands PvE-PvP selected?
The game generates the map on Bugaloo Deadlands PvE-PvP: procedural, size 4,250, seed 350804271. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Bugaloo Deadlands PvE-PvP wipe, and on what schedule?
The prediction follows the tag, because Bugaloo Deadlands PvE-PvP's wipes on record are too few to confirm the schedule. Thursday 29 October at 13:52 UTC is when the next wipe is due. This world was created 13 days 8 hours ago. Its tags carry a wipe schedule of every two weeks.
What is wipe day on Bugaloo Deadlands PvE-PvP like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 3 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 7.
Tags, lists
Where does Bugaloo Deadlands PvE-PvP appear among Rust Data lists and filters?
The Rust Data lists that Bugaloo Deadlands PvE-PvP fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on Bugaloo Deadlands PvE-PvP hold?
The game's server browser reads these tags from Bugaloo Deadlands PvE-PvP: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Bugaloo Deadlands PvE-PvP?
Enter client.connect 96.91.171.177:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
