Offline 97.107.153.44:28015 checked 27d ago
Tanner's Livestock Test Server
Connect
srv = rust.server("97.107.153.44:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 17:39 UTC27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 97.107.153.44:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 17:39 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 440/525 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 25/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 45/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 201/275 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 76/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 88/150 |
Quick answers
From the figures on this page.
Population
How does Tanner's Livestock Test Server compare in the rankings?
Over the last seven days Tanner's Livestock Test Server sits at #14,336 on player hours, in the top 60% of ranked servers.
How many players does Tanner's Livestock Test Server hold at once?
Tanner's Livestock Test Server returns no live count at this refresh, having last been seen 27 days 2 hours ago.
About the server
What Rust version does Tanner's Livestock Test Server run?
Version Rust network protocol 2634 and build 166388 on Windows is reported by Tanner's Livestock Test Server. Steam updates your game for you, but the protocol must match to join.
Is Tanner's Livestock Test Server up, and what does its uptime show?
Offline now for Tanner's Livestock Test Server, last seen 27 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 20 September 2026.
Which location does Tanner's Livestock Test Server run from?
There is no region published for Tanner's Livestock Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 97.107.153.44:28015 is its address.
Settings and map
Which rules apply on Tanner's Livestock Test Server, and what settings?
No gather rate appears in the name: Tanner's Livestock Test Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Tanner's Livestock Test Server loaded?
A procedural map runs on Tanner's Livestock Test Server, generated by the game.
Wipe data
When does Tanner's Livestock Test Server wipe, and on what schedule?
The record for Tanner's Livestock Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 6 hours ago.
What is wipe day on Tanner's Livestock Test Server like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which Rust Data filters and lists contain Tanner's Livestock Test Server?
The Rust Data lists that Tanner's Livestock Test Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Tanner's Livestock Test Server hold?
The game's server browser reads these tags from Tanner's Livestock Test Server: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166388 (Build): The server runs build 166388; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Tanner's Livestock Test Server?
In Rust, F1 opens the console: type client.connect 97.107.153.44:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.