Offline 97.160.52.16:28115 checked 17d ago
My Private PVE Server
Connect
srv = rust.server("97.160.52.16:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 97.160.52.16:28115
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 00:38 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 605/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 380/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 50/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 38/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 133/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 159/300 |
Quick answers
From the figures on this page.
Population data
How does My Private PVE Server compare in the rankings?
Over the last seven days My Private PVE Server sits at #15,848 on player hours, in the top 72% of ranked servers.
How many players does My Private PVE Server hold at once?
My Private PVE Server returns no live count at this refresh, having last been seen 17 days 20 hours ago.
Server data
What Rust version does My Private PVE Server run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by My Private PVE Server. Steam updates your game for you, but the protocol must match to join.
Is My Private PVE Server up, and what does its uptime show?
Offline now for My Private PVE Server, last seen 17 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 7 October 2026.
In which location is My Private PVE Server hosted?
For My Private PVE Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 97.160.52.16:28115.
Rules, settings, map
Which rules apply on My Private PVE Server, and what settings?
You will not find a gather rate in the string My Private PVE Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has My Private PVE Server loaded?
My Private PVE Server runs a procedural map, which the game generates.
Wipes and dates
When does My Private PVE Server wipe, and on what schedule?
Too few wipes are on record for My Private PVE Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 19 hours ago.
Tags, lists
Which Rust Data filters and lists contain My Private PVE Server?
The Rust Data lists that My Private PVE Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Private PVE Server?
These tags are published by My Private PVE Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join My Private PVE Server?
Enter client.connect 97.160.52.16:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.