Rust Data

rustdata.spaceservers97.214.140.79:28017.ipynb

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Offline 97.214.140.79:28015 checked 36d ago

Vanilla Server

Connect

srv = rust.server("97.214.140.79:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,506 # top 67%
last wipe 51d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
97.214.140.79:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
7 Sep 2026, 14:18 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average463/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average409/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average37/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average152/200

Quick answers

From the figures on this page.

Player counts

How does Vanilla Server compare in the rankings?

Over the last seven days Vanilla Server sits at #15,506 on player hours, in the top 67% of ranked servers.

How many players does Vanilla Server hold at once?

The current row shows Vanilla Server offline; the last response was 36 days 6 hours ago.

Server facts

Which Rust version is Vanilla Server on?

Rust network protocol 2633 and build 165217 on Windows is what Vanilla Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Vanilla Server, and is it online now?

Vanilla Server is offline at this refresh; the last response came 36 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 23 September 2026.

Where does Vanilla Server sit?

For Vanilla Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 97.214.140.79:28015 is its address.

Map and rules

Which rules apply on Vanilla Server, and what settings?

You will not find a gather rate in the string Vanilla Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has Vanilla Server loaded?

A procedural map runs on Vanilla Server, generated by the game.

Wipes and dates

When does Vanilla Server wipe, and how often?

Too few wipes are on record for Vanilla Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 51 days 21 hours ago.

Tags and filters

Where does Vanilla Server appear among Rust Data lists and filters?

The Rust Data lists that Vanilla Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Vanilla Server?

These tags are published by Vanilla Server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Vanilla Server?

The manual route: launch Rust, F1, then client.connect 97.214.140.79:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,000 players 11,748 servers online