Rust Data

rustdata.spaceservers98.142.11.17:25567.ipynb

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Online 98.142.11.17:25565 checked 8m ago

The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly

2x moddedoxide

Connect

srv = rust.server("98.142.11.17:25567")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 3 # peak 10
rank #1,907 # top 9%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
02.557.51014:0022:0006:0020:0004:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040014:0022:0006:0020:0004:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 43 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 05:10 UTC15d ago 6 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly
map
Custom Map
size
4000
seed
1337

Server

srv.info()
address
98.142.11.17:25565
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 06:32 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 828 on average804/900
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 611 on average456/500
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 375 on average125/150
3EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 354 on average190/205
4Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 333 on average1053/1110
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 316 on average167/1000

Quick answers

From the figures on this page.

Population

What position does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly take in the server rankings?

Rank #1,907 on seven-day player hours for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly, within the top 9% of all ranked servers.

How many players does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly hold at once?

The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly reports 1 players at this refresh, with 100 slots configured. Over the last seven days it averaged 3 players and peaked at 10. Peak hour in the last 48 hours: 21:00 UTC, mean 8 players.

Server facts

What does performance look like on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

Server fps over the last 48 hours averages 139; the floor is 95. Entity numbers reached 115,812, and that includes buildings, deployables and the rest. The memory field tops out at 3,540 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

The build is Rust network protocol 2635 and build 168909 on Linux, run by The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. Steam updates your game for you, but the protocol must match to join.

How reliable is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly, and is it up?

The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly reports itself online at the current refresh. A restart about 15 hours ago is what its reported uptime implies. 162 of 168 hours up over the last 7 full days, or 96%. Its earliest recorded date in Rust Data is 14 October 2026.

Which location does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run from?

No region is published by The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 98.142.11.17:25565.

Rules, settings, map

What rules and settings are recorded for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

2x gather is what the name states, and the name is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

The game generates the map on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly: procedural, size 4,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipe data

When does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly wipe, and how often?

The record for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 15 days 6 hours ago, and that is the one in play.

What is wipe day on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly like?

Across recent wipes the busiest point averaged 6 players. 43 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly, and which filters?

On Rust Data, The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly appears in these lists: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Which meanings do the tags on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly hold?

Read by the game's server browser, the tags The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

The manual route: launch Rust, F1, then client.connect 98.142.11.17:25565. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,372 players 11,823 servers online