Rust Data

rustdata.spaceservers98.142.4.118:2329.ipynb

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Online 98.142.4.118:2328 checked 10m ago

Geovanni Research and Development

Connect

srv = rust.server("98.142.4.118:2329")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 2
rank #12,342 # top 55%
last wipe 30d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5214:0007:0014:0021:0004:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020014:0007:0014:0021:0004:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 28 Sep, 19:36 UTC30d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 666
Map of Geovanni Research and Development
map
Procedural Map
size
4500
seed
666
Open on RustMaps

Server

srv.info()
address
98.142.4.118:2328
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
28 Sep 2026, 19:36 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
This is a test server and will wipe a lot. Switching to staging branch close to a wipe that contains major game/mechanic changes will also probably - maybe - sometimes happen.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average437/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average63/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average56/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average163/200

Quick answers

From the figures on this page.

Population data

What position does Geovanni Research and Development take in the server rankings?

Rank #12,342 on seven-day player hours for Geovanni Research and Development, within the top 55% of all ranked servers.

How full does Geovanni Research and Development run?

Geovanni Research and Development reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 02:00 UTC, averaging 2 players.

About the server

How well does Geovanni Research and Development perform?

Server fps over the last 48 hours averages 128; the floor is 38. The entity count peaked at 118,000, covering buildings, deployables and the rest of the world. The memory field tops out at 2,644 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Geovanni Research and Development?

Version Rust network protocol 2635 and build 169545 on Linux is reported by Geovanni Research and Development. Joining needs the same protocol on your game; Steam handles the update.

Is Geovanni Research and Development up, and what does its uptime show?

Geovanni Research and Development reports itself online at the current refresh. Count back 18 hours from its reported uptime to get the last restart. 157 of 168 hours up over the last 7 full days, or 93%. Rust Data logged it first on 13 September 2026.

In which location is Geovanni Research and Development hosted?

No region is published by Geovanni Research and Development. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 98.142.4.118:2328.

Map and rules

Which rules apply on Geovanni Research and Development, and what settings?

You will not find a gather rate in the string Geovanni Research and Development. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Geovanni Research and Development loaded?

The game generates the map on Geovanni Research and Development: procedural, size 4,500, seed 666. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Geovanni Research and Development wipe?

Too few wipes are on record for Geovanni Research and Development to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 30 days 17 hours ago.

What is wipe day on Geovanni Research and Development like?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 2 hours in.

Lists and tags

Where does Geovanni Research and Development appear among Rust Data lists and filters?

The Rust Data lists that Geovanni Research and Development fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Geovanni Research and Development?

Read by the game's server browser, the tags Geovanni Research and Development publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs169545 (Build): Build number: 169545; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Geovanni Research and Development?

In Rust, F1 opens the console: type client.connect 98.142.4.118:2328. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs169545,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs169545
Build Build number: 169545.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,052 players 11,806 servers online