Rust Data

rustdata.spaceservers98.159.108.5:27017.ipynb

Run all rust-data · live

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Offline 98.159.108.5:28015 checked 38d ago

Redwake

Connect

srv = rust.server("98.159.108.5:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #15,468 # no region published
last wipe 38d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep23 Sep25 Sep26 Sep27 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.159.108.5:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
20 Sep 2026, 23:19 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average343/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average452/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average972/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average42/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average979/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average45/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Redwake rank?

Over the last seven days Redwake sits at #15,468 on player hours, in the top – of ranked servers.

How many players does Redwake hold at once?

Redwake returns no live count at this refresh, having last been seen 38 days 18 hours ago.

About the server

What is the Rust version on Redwake?

Rust network protocol 2633 and build 164530 on Linux is what Redwake runs. Joining needs the same protocol on your game; Steam handles the update.

Is Redwake up, and what does its uptime show?

Redwake is offline at this refresh; the last response came 38 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 20 September 2026.

In which location is Redwake hosted?

There is no region published for Redwake. Rust Data does not look up where the machine stands; it shows where a server says it is. 98.159.108.5:28015 is its address.

Rules, settings, map

Which settings and rules does Redwake run?

You will not find a gather rate in the string Redwake. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Redwake loaded?

The game generates its map: procedural, on Redwake.

Wipes and dates

When does Redwake wipe, and how often?

A rhythm cannot be read from the wipes of Redwake on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 38 days 18 hours ago.

Lists and tags

Which lists on Rust Data hold Redwake, and which filters?

The Rust Data lists that Redwake fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Redwake hold?

The game's server browser reads these tags from Redwake: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Redwake?

The manual route: launch Rust, F1, then client.connect 98.159.108.5:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players The server lists 30 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,471 players 11,898 servers online