Offline 98.161.149.158:28015 checked 14d ago
Zombie Server
Connect
srv = rust.server("98.161.149.158:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 18:21 UTC19d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 98.161.149.158:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 18:21 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 334/350 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 7/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 20/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 129/225 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 64/225 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 33/100 |
Quick answers
From the figures on this page.
Player counts
How does Zombie Server compare in the rankings?
Over the last seven days Zombie Server sits at #15,216 on player hours, in the top 70% of ranked servers.
How many players does Zombie Server hold at once?
Zombie Server returns no live count at this refresh, having last been seen 14 days 5 hours ago.
Server data
What Rust version does Zombie Server run?
Version Rust network protocol 2634 and build 167058 on Windows is reported by Zombie Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Zombie Server, and is it online now?
The latest sample has Zombie Server offline, with a last sighting 14 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 8 October 2026.
Which location does Zombie Server run from?
There is no region published for Zombie Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 98.161.149.158:28015 is its address.
Rules, settings, map
Which rules apply on Zombie Server, and what settings?
You will not find a gather rate in the string Zombie Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on Zombie Server?
Zombie Server runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Zombie Server wipe?
A rhythm cannot be read from the wipes of Zombie Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 13 hours ago.
On Zombie Server, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which Rust Data filters and lists contain Zombie Server?
On Rust Data, Zombie Server appears in these lists: Rust community servers, unfiltered and Rust servers named for the undead. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Zombie Server?
Read by the game's server browser, the tags Zombie Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): The server runs build 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Zombie Server?
The manual route: launch Rust, F1, then client.connect 98.161.149.158:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.