Rust Data

rustdata.spaceservers98.167.43.238:28016.ipynb

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Online 98.167.43.238:28015 checked 10m ago

Bearlandia

Connect

srv = rust.server("98.167.43.238:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,396 # top 69%
last wipe 72d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of Bearlandia
map
Procedural Map
size
4500
seed
1337
Open on RustMaps

Server

srv.info()
address
98.167.43.238:28015
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
17 Aug 2026, 05:05 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average472/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average293/225
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average34/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average35/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average147/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average62/100

Quick answers

From the figures on this page.

Population

What position does Bearlandia take in the server rankings?

Player hours over seven days put Bearlandia at #15,396, in the top 69% of the ranked set.

How full does Bearlandia run?

0 is the count in the players field for Bearlandia at this refresh. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Bearlandia?

Server fps over the last 48 hours averages 174; the floor is 98. Buildings, deployables and all else in the world took the count as high as 121,196 entities. The memory field tops out at 6,488 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Bearlandia?

Version Rust network protocol 2632 and build 160556 on Linux is reported by Bearlandia. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Bearlandia, and is it up?

Online is the state at the latest refresh for Bearlandia. A restart about 15 days ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.

Where does Bearlandia sit?

No region is published by Bearlandia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 98.167.43.238:28015.

Rules, settings, map

What rules and settings are recorded for Bearlandia?

You will not find a gather rate in the string Bearlandia. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Bearlandia loaded?

Size 4,500, seed 1337: the procedural map on Bearlandia, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Bearlandia wipe, and how often?

Too few wipes are on record for Bearlandia to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 72 days 4 hours ago.

Lists and tags

Which lists on Rust Data hold Bearlandia, and which filters?

These Rust Data lists include Bearlandia: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Bearlandia?

Read by the game's server browser, the tags Bearlandia publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs160556 (Build): Build number: 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Bearlandia?

Enter client.connect 98.167.43.238:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players 0 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2632
Protocol The server speaks protocol 2632, so match your game version.
cs160556
Build Build number: 160556.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,596 players 11,647 servers online