Online 98.167.43.238:28015 checked 10m ago
Bearlandia
Connect
srv = rust.server("98.167.43.238:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 98.167.43.238:28015
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Aug 2026, 05:05 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 472/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 293/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 34/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 147/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 62/100 |
Quick answers
From the figures on this page.
Population
What position does Bearlandia take in the server rankings?
Player hours over seven days put Bearlandia at #15,396, in the top 69% of the ranked set.
How full does Bearlandia run?
0 is the count in the players field for Bearlandia at this refresh. Over the last seven days it averaged 0 players.
Server data
What does performance look like on Bearlandia?
Server fps over the last 48 hours averages 174; the floor is 98. Buildings, deployables and all else in the world took the count as high as 121,196 entities. The memory field tops out at 6,488 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Bearlandia?
Version Rust network protocol 2632 and build 160556 on Linux is reported by Bearlandia. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Bearlandia, and is it up?
Online is the state at the latest refresh for Bearlandia. A restart about 15 days ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
Where does Bearlandia sit?
No region is published by Bearlandia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 98.167.43.238:28015.
Rules, settings, map
What rules and settings are recorded for Bearlandia?
You will not find a gather rate in the string Bearlandia. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Bearlandia loaded?
Size 4,500, seed 1337: the procedural map on Bearlandia, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Bearlandia wipe, and how often?
Too few wipes are on record for Bearlandia to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 72 days 4 hours ago.
Lists and tags
Which lists on Rust Data hold Bearlandia, and which filters?
These Rust Data lists include Bearlandia: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Bearlandia?
Read by the game's server browser, the tags Bearlandia publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs160556 (Build): Build number: 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Bearlandia?
Enter client.connect 98.167.43.238:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.