Rust Data

rustdata.spaceservers98.247.137.177:30016.ipynb

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Online 98.247.137.177:30015 checked 6m ago

RUSTARDED Zombie Hell Hordes • US

biweekly wipes moddedoxide

Connect

srv = rust.server("98.247.137.177:30016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/42 # 0% full
7-day average 0 # peak 2
rank #5,912 # top 27%
last wipe 11d ago # biweekly schedule
next wipe 2d 23h # Sun 1 Nov, 22:29 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5200:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Sunday 1 November, 22:29 UTC, in 2d 23h. # Its biweekly schedule tag · low confidence

usual gap8.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 3

Coming wipes

inatkind
02d 23hSun 1 Nov, 22:29 UTCwipe
16d 19hThu 5 Nov, 19:00 UTCFW force wipe
216d 23hSun 15 Nov, 22:29 UTCwipe
330d 23hSun 29 Nov, 22:29 UTCwipe
434d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 22:29 UTC11d ago 2 NaN running 0
1 Fri 16 Oct, 12:03 UTC13d ago 2 held half 2.4 days 0
2 Thu 15 Oct, 23:20 UTC13d ago 2 NaN 0.5 days 0
3 Thu 1 Oct, 18:21 UTC FW28d ago 1 halved by day 4 14.2 days 0
4 Thu 17 Sep, 18:23 UTC42d ago 1 halved by day 2 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of RUSTARDED Zombie Hell Hordes • US
map
Bigly World
size
6000
seed
1337

Server

srv.info()
address
98.247.137.177:30015
region
–
max players
42
group limit
8, the default
wipe schedule
biweekly
last wipe
18 Oct 2026, 22:29 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
RUSTARDED ZHH US • zombie hell hordes • 35+ types to fend off • ziptower network • hostile convoy, train and bomber • optimised map • 2 week wipes • high FPS • probable death guaranteed! Check out our Euro server RUSTARDED Zombie Hell Hordes EU Click EXTERNAL WEBSITE for our discord and CONNECT TO SERVER if you seek death.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average38/100
1Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 88 on average516/550
2Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 63 on average784/800
3Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 43 on average36/100
4Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 37 on average295/275
5Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 23 on average22/200

Quick answers

From the figures on this page.

Population data

What position does RUSTARDED Zombie Hell Hordes • US take in the server rankings?

Over the last seven days RUSTARDED Zombie Hell Hordes • US sits at #5,912 on player hours, in the top 27% of ranked servers.

What population does RUSTARDED Zombie Hell Hordes • US carry?

Current row: 0 players on RUSTARDED Zombie Hell Hordes • US, against 42 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 12:00 UTC, mean 1 players.

Server facts

How well does RUSTARDED Zombie Hell Hordes • US perform?

Server fps over the last 48 hours averages 137; the floor is 105. The entity count peaked at 77,863, covering buildings, deployables and the rest of the world. A high of 4,568 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is RUSTARDED Zombie Hell Hordes • US on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RUSTARDED Zombie Hell Hordes • US. Joining needs the same protocol on your game; Steam handles the update.

Is RUSTARDED Zombie Hell Hordes • US up, and what does its uptime show?

The current sample puts RUSTARDED Zombie Hell Hordes • US online. A restart about 2 hours ago is what its reported uptime implies. Uptime of 92% across the last 7 full days: 154 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is RUSTARDED Zombie Hell Hordes • US hosted?

No region tag is published by RUSTARDED Zombie Hell Hordes • US, though its name points to North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 98.247.137.177:30015 is its address.

Settings and map

What rules and settings are recorded for RUSTARDED Zombie Hell Hordes • US?

The name RUSTARDED Zombie Hell Hordes • US carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on RUSTARDED Zombie Hell Hordes • US?

The game generates the map on RUSTARDED Zombie Hell Hordes • US: procedural, size 6,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Bigly World.

Wipes and dates

On what schedule does RUSTARDED Zombie Hell Hordes • US wipe?

The tag sets the prediction: RUSTARDED Zombie Hell Hordes • US has too few wipes on record to confirm its schedule. On Sunday 1 November at 22:29 UTC the next wipe is due. The world it runs now was generated 11 days ago. The tags list a two-weekly wipe cycle.

On RUSTARDED Zombie Hell Hordes • US, what happens on wipe day?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 33% of recent wipes. In the wipes where it did not hold, half was lost by day 3.

Lists and tags

Which Rust Data filters and lists contain RUSTARDED Zombie Hell Hordes • US?

The Rust Data lists that RUSTARDED Zombie Hell Hordes • US fits are: Modded Rust servers, Rust servers named for the undead and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on RUSTARDED Zombie Hell Hordes • US?

Read by the game's server browser, the tags RUSTARDED Zombie Hell Hordes • US publishes are: gmrust (Game mode): Survival play, standard Rust; mp42 (Max players): The server lists 42 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into RUSTARDED Zombie Hell Hordes • US?

The manual route: launch Rust, F1, then client.connect 98.247.137.177:30015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/dxQB3h2TvB.

Server tags · what each one means

srv.tags.decode()

Published as mp42,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp42
Max players The server lists 42 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,199 players 11,764 servers online