Online 98.247.89.240:28015 checked 7m ago
Doorcamper Build
Connect
srv = rust.server("98.247.89.240:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 04:05 UTC4d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 98.247.89.240:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 05:01 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 206/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 180/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 35/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 33/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 16/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 28/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Doorcamper Build rank?
Rank #6,212 on seven-day player hours for Doorcamper Build, within the top 28% of all ranked servers.
How full does Doorcamper Build run?
Doorcamper Build reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 1 players.
About the server
What is the Rust version on Doorcamper Build?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Doorcamper Build. Steam updates your game for you, but the protocol must match to join.
How reliable is Doorcamper Build, and is it online now?
The current sample puts Doorcamper Build online. 72 of 72 hours up over the last 3 full days, or 100%. Rust Data logged it first on 24 October 2026.
Which location does Doorcamper Build run from?
For Doorcamper Build, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 98.247.89.240:28015 is its address.
Settings and map
Which rules apply on Doorcamper Build, and what settings?
No gather rate appears in the name: Doorcamper Build. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Doorcamper Build loaded?
The game generates its map: procedural, on Doorcamper Build.
Wipe data
When does Doorcamper Build wipe, and how often?
Too few wipes are on record for Doorcamper Build to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 4 days 17 hours ago.
What is wipe day on Doorcamper Build like?
Across recent wipes the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain Doorcamper Build?
The Rust Data lists that Doorcamper Build fits are: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Doorcamper Build?
The game's server browser reads these tags from Doorcamper Build: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Doorcamper Build?
In Rust, F1 opens the console: type client.connect 98.247.89.240:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.