Rust Data

rustdata.spaceservers98.37.113.194:28017.ipynb

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Offline 98.37.113.194:28015 checked 34d ago

My Private Server

Connect

srv = rust.server("98.37.113.194:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #14,615 # top 66%
last wipe 34d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 24 Sep, 11:02 UTC34d ago 1 NaN running 1
1 Tue 22 Sep, 13:14 UTC36d ago 1 NaN 1.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.37.113.194:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 11:19 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average341/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average281/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average32/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average40/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average122/200

Quick answers

From the figures on this page.

Population data

What position does My Private Server take in the server rankings?

Over the last seven days My Private Server sits at #14,615 on player hours, in the top 66% of ranked servers.

How many players does My Private Server hold at once?

Offline now for My Private Server, with the last sample 34 days 21 hours ago.

Server facts

What is the Rust version on My Private Server?

Rust network protocol 2633 and build 164530 on Windows is what My Private Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is My Private Server, and is it online now?

Offline now for My Private Server, last seen 34 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 22 September 2026.

In which location is My Private Server hosted?

For My Private Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 98.37.113.194:28015 is its address.

Settings and map

Which settings and rules does My Private Server run?

No gather rate appears in the name: My Private Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Private Server loaded?

My Private Server runs a procedural map, which the game generates.

Wipe data

When does My Private Server wipe, and on what schedule?

Too few wipes are on record for My Private Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 34 days 21 hours ago.

What is wipe day on My Private Server like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain My Private Server?

The Rust Data lists that My Private Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Private Server?

The game's server browser reads these tags from My Private Server: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into My Private Server?

Enter client.connect 98.37.113.194:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Build number: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,233 players 11,652 servers online