Online 98.96.163.210:28015 checked 9m ago
Rust Server
Connect
srv = rust.server("98.96.163.210:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 98.96.163.210:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Feb 2026, 11:49 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 195/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 114/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 21/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 12/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 21/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 27/225 |
Quick answers
From the figures on this page.
Population
How does Rust Server compare in the rankings?
Rank #15,349 on seven-day player hours for Rust Server, within the top 69% of all ranked servers.
How many players does Rust Server hold at once?
The sample now reads 0 players for Rust Server, out of 10 slots. Over the last seven days it averaged 0 players.
Server facts
How well does Rust Server perform?
The 48-hour average is 93 server fps, with a low of 75. The entity count peaked at 151,458, covering buildings, deployables and the rest of the world. A high of 4,053 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Rust Server on?
Version Rust network protocol 2621 and build 142930 on Linux is reported by Rust Server. Steam updates your game for you, but the protocol must match to join.
Is Rust Server up, and what does its uptime show?
The current sample puts Rust Server online. The uptime it reports puts the last restart about 5 days 11 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Rust Server hosted?
There is no region published for Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 98.96.163.210:28015.
Rules, settings, map
Which rules apply on Rust Server, and what settings?
No gather rate appears in the name: Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Rust Server loaded?
The game generates the map on Rust Server: procedural, size 4,500, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Rust Server wipe, and how often?
Too few wipes are on record for Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 259 days 14 hours ago.
Lists and tags
Where does Rust Server appear among Rust Data lists and filters?
The Rust Data lists that Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Server hold?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2621 (Protocol): The server speaks protocol 2621, so match your game version; cs142930 (Build): Build number: 142930; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Rust Server?
In Rust, F1 opens the console: type client.connect 98.96.163.210:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.