Rust Data

rustdata.spaceservers98.96.166.16:28016.ipynb

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Offline 98.96.166.16:28015 checked 21d ago

Rust Local Practice

Connect

srv = rust.server("98.96.166.16:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,777 # top 61%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 00:45 UTC21d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.96.166.16:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 00:45 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average389/425
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average22/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average45/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average180/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average69/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average77/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rust Local Practice rank?

Player hours over seven days put Rust Local Practice at #13,777, in the top 61% of the ranked set.

How full does Rust Local Practice run?

Rust Local Practice returns no live count at this refresh, having last been seen 21 days 22 hours ago.

Server data

Which Rust version is Rust Local Practice on?

Rust network protocol 2634 and build 166652 on Windows is what Rust Local Practice runs. Steam updates your game for you, but the protocol must match to join.

Is Rust Local Practice up, and what does its uptime show?

The latest sample has Rust Local Practice offline, with a last sighting 21 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 6 October 2026.

Which location does Rust Local Practice run from?

There is no region published for Rust Local Practice. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 98.96.166.16:28015.

Settings and map

Which settings and rules does Rust Local Practice run?

No gather rate appears in the name: Rust Local Practice. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Local Practice loaded?

Rust Local Practice runs a procedural map, which the game generates.

Wipes and dates

When does Rust Local Practice wipe, and on what schedule?

Too few wipes are on record for Rust Local Practice to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 23 hours ago.

What is wipe day on Rust Local Practice like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold Rust Local Practice, and which filters?

These Rust Data lists include Rust Local Practice: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Local Practice?

Read by the game's server browser, the tags Rust Local Practice publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Rust Local Practice?

The manual route: launch Rust, F1, then client.connect 98.96.166.16:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,358 players 11,704 servers online