Offline 98.96.166.16:28015 checked 21d ago
Rust Local Practice
Connect
srv = rust.server("98.96.166.16:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 00:45 UTC21d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 98.96.166.16:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 00:45 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 389/425 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 22/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 45/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 180/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 69/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 77/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rust Local Practice rank?
Player hours over seven days put Rust Local Practice at #13,777, in the top 61% of the ranked set.
How full does Rust Local Practice run?
Rust Local Practice returns no live count at this refresh, having last been seen 21 days 22 hours ago.
Server data
Which Rust version is Rust Local Practice on?
Rust network protocol 2634 and build 166652 on Windows is what Rust Local Practice runs. Steam updates your game for you, but the protocol must match to join.
Is Rust Local Practice up, and what does its uptime show?
The latest sample has Rust Local Practice offline, with a last sighting 21 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 6 October 2026.
Which location does Rust Local Practice run from?
There is no region published for Rust Local Practice. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 98.96.166.16:28015.
Settings and map
Which settings and rules does Rust Local Practice run?
No gather rate appears in the name: Rust Local Practice. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Local Practice loaded?
Rust Local Practice runs a procedural map, which the game generates.
Wipes and dates
When does Rust Local Practice wipe, and on what schedule?
Too few wipes are on record for Rust Local Practice to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 23 hours ago.
What is wipe day on Rust Local Practice like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold Rust Local Practice, and which filters?
These Rust Data lists include Rust Local Practice: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Local Practice?
Read by the game's server browser, the tags Rust Local Practice publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Rust Local Practice?
The manual route: launch Rust, F1, then client.connect 98.96.166.16:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.