Offline 98.96.17.130:28015 checked 1h ago
Local Practice Server
Connect
srv = rust.server("98.96.17.130:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 98.96.17.130:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 05:11 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 260/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 31/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 119/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 45/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 49/100 |
Quick answers
From the figures on this page.
Player counts
How does Local Practice Server compare in the rankings?
Player hours over seven days put Local Practice Server at #6,698, in the top 30% of the ranked set.
How full does Local Practice Server run?
Local Practice Server returns no live count at this refresh, having last been seen 1 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 19:00 UTC, mean 1 players.
Server facts
What is the Rust version on Local Practice Server?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Local Practice Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Local Practice Server, and is it online now?
Offline now for Local Practice Server, last seen 1 hours ago. 27 of 48 hours up over the last 2 full days, or 56%. Rust Data logged it first on 25 October 2026.
Which location does Local Practice Server run from?
For Local Practice Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 98.96.17.130:28015.
Map and rules
Which settings and rules does Local Practice Server run?
The name Local Practice Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Local Practice Server selected?
A procedural map runs on Local Practice Server, generated by the game.
Wipe schedule
When does Local Practice Server wipe, and how often?
The record for Local Practice Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 2 days 21 hours ago.
Tags and filters
Where does Local Practice Server appear among Rust Data lists and filters?
On Rust Data, Local Practice Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Local Practice Server hold?
Read by the game's server browser, the tags Local Practice Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Local Practice Server?
In Rust, F1 opens the console: type client.connect 98.96.17.130:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.