Offline 98.97.13.208:28015 checked 6d ago
<SERVER_NAME>
Connect
srv = rust.server("98.97.13.208:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 98.97.13.208:28015
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 23:20 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 492/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 289/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 32/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 152/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 58/100 |
Quick answers
From the figures on this page.
Population data
How does <SERVER_NAME> compare in the rankings?
Player hours over seven days put <SERVER_NAME> at #15,396, in the top 69% of the ranked set.
How full does <SERVER_NAME> run?
The current row shows <SERVER_NAME> offline; the last response was 6 days ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does <SERVER_NAME> run?
Rust network protocol 2634 and build 167781 on Linux is what <SERVER_NAME> runs. Joining needs the same protocol on your game; Steam handles the update.
Is <SERVER_NAME> up, and what does its uptime show?
<SERVER_NAME> is offline at this refresh; the last response came 6 days ago. Over the last 6 full days the hours up number 9 of 144, 6%. Its earliest recorded date in Rust Data is 21 October 2026.
Where does <SERVER_NAME> sit?
No region is published by <SERVER_NAME>. Rust Data does not look up where the machine stands; it shows where a server says it is. 98.97.13.208:28015 is its address.
Rules, settings, map
Which rules apply on <SERVER_NAME>, and what settings?
No gather rate appears in the name: <SERVER_NAME>. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has <SERVER_NAME> selected?
<SERVER_NAME> runs a procedural map, which the game generates.
Wipes and dates
When does <SERVER_NAME> wipe, and how often?
The record for <SERVER_NAME> holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 9 hours ago.
Lists and tags
Which lists on Rust Data hold <SERVER_NAME>, and which filters?
The Rust Data lists that <SERVER_NAME> fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on <SERVER_NAME>?
Read by the game's server browser, the tags <SERVER_NAME> publishes are: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join <SERVER_NAME>?
The manual route: launch Rust, F1, then client.connect 98.97.13.208:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.