Rust Data

rustdata.spaceservers98.97.13.208:28017.ipynb

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Offline 98.97.13.208:28015 checked 6d ago

<SERVER_NAME>

Connect

srv = rust.server("98.97.13.208:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,396 # top 69%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.97.13.208:28015
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 23:20 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average492/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average289/225
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average32/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average35/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average152/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average58/100

Quick answers

From the figures on this page.

Population data

How does <SERVER_NAME> compare in the rankings?

Player hours over seven days put <SERVER_NAME> at #15,396, in the top 69% of the ranked set.

How full does <SERVER_NAME> run?

The current row shows <SERVER_NAME> offline; the last response was 6 days ago. Over the last seven days it averaged 0 players.

Server data

What Rust version does <SERVER_NAME> run?

Rust network protocol 2634 and build 167781 on Linux is what <SERVER_NAME> runs. Joining needs the same protocol on your game; Steam handles the update.

Is <SERVER_NAME> up, and what does its uptime show?

<SERVER_NAME> is offline at this refresh; the last response came 6 days ago. Over the last 6 full days the hours up number 9 of 144, 6%. Its earliest recorded date in Rust Data is 21 October 2026.

Where does <SERVER_NAME> sit?

No region is published by <SERVER_NAME>. Rust Data does not look up where the machine stands; it shows where a server says it is. 98.97.13.208:28015 is its address.

Rules, settings, map

Which rules apply on <SERVER_NAME>, and what settings?

No gather rate appears in the name: <SERVER_NAME>. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has <SERVER_NAME> selected?

<SERVER_NAME> runs a procedural map, which the game generates.

Wipes and dates

When does <SERVER_NAME> wipe, and how often?

The record for <SERVER_NAME> holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 9 hours ago.

Lists and tags

Which lists on Rust Data hold <SERVER_NAME>, and which filters?

The Rust Data lists that <SERVER_NAME> fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on <SERVER_NAME>?

Read by the game's server browser, the tags <SERVER_NAME> publishes are: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join <SERVER_NAME>?

The manual route: launch Rust, F1, then client.connect 98.97.13.208:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players 0 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,122 players 11,642 servers online