Offline 98.97.13.53:28015 checked 5d ago
<SERVER_NAME>
Connect
srv = rust.server("98.97.13.53:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 98.97.13.53:28015
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 23:20 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 472/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 293/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 34/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 147/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 62/100 |
Quick answers
From the figures on this page.
Player counts
How does <SERVER_NAME> compare in the rankings?
Rank #15,396 on seven-day player hours for <SERVER_NAME>, within the top 69% of all ranked servers.
What population does <SERVER_NAME> carry?
The current row shows <SERVER_NAME> offline; the last response was 5 days 20 hours ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does <SERVER_NAME> run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by <SERVER_NAME>. The protocol has to match before you can join, and Steam does the updating.
How reliable is <SERVER_NAME>, and is it up?
Offline now for <SERVER_NAME>, last seen 5 days 20 hours ago. Over the last 5 full days the hours up number 0 of 120, 0%. Its earliest recorded date in Rust Data is 22 October 2026.
Which location does <SERVER_NAME> run from?
No region is published by <SERVER_NAME>. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 98.97.13.53:28015 is its address.
Map and rules
Which rules apply on <SERVER_NAME>, and what settings?
No gather rate appears in the name: <SERVER_NAME>. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has <SERVER_NAME> loaded?
A procedural map runs on <SERVER_NAME>, generated by the game.
Wipes and dates
On what schedule does <SERVER_NAME> wipe?
A rhythm cannot be read from the wipes of <SERVER_NAME> on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 9 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain <SERVER_NAME>?
The Rust Data lists that <SERVER_NAME> fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on <SERVER_NAME>?
These tags are published by <SERVER_NAME> and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into <SERVER_NAME>?
The manual route: launch Rust, F1, then client.connect 98.97.13.53:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.