Offline 98.97.136.149:28015 checked 32d ago
TEST
Connect
srv = rust.server("98.97.136.149:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 25 Sep, 00:30 UTC32d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 98.97.136.149:28015
- region
- –
- max players
- 7
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 00:30 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 780/825 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 47/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 124/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 412/500 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 247/300 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 190/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does TEST rank?
Over the last seven days TEST sits at #13,723 on player hours, in the top 61% of ranked servers.
What population does TEST carry?
TEST returns no live count at this refresh, having last been seen 32 days 18 hours ago.
Server facts
What Rust version does TEST run?
Version Rust network protocol 2633 and build 164530 on Windows is reported by TEST. The protocol has to match before you can join, and Steam does the updating.
How reliable is TEST, and is it online now?
Offline now for TEST, last seen 32 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 25 September 2026.
Which location does TEST run from?
For TEST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 98.97.136.149:28015 is its address.
Settings and map
Which rules apply on TEST, and what settings?
The name TEST carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on TEST?
A procedural map runs on TEST, generated by the game.
Wipe data
When does TEST wipe, and how often?
Too few wipes are on record for TEST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 32 days 19 hours ago, and that is the one in play.
What is wipe day on TEST like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which lists on Rust Data hold TEST, and which filters?
The Rust Data lists that TEST fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on TEST?
These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp7 (Max players): The server lists 7 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join TEST?
In Rust, F1 opens the console: type client.connect 98.97.136.149:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.