Rust Data

rustdata.spaceservers98.97.136.218:28017.ipynb

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Offline 98.97.136.218:28015 checked 26d ago

TEST

Connect

srv = rust.server("98.97.136.218:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/7 # 0% full
7-day average 0 # peak –
rank #15,568 # top 65%
last wipe 32d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.97.136.218:28015
region
–
max players
7
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 00:30 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average650/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average45/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average87/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average365/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average165/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average157/225

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TEST rank?

Over the last seven days TEST sits at #15,568 on player hours, in the top 65% of ranked servers.

How many players does TEST hold at once?

The current row shows TEST offline; the last response was 26 days 19 hours ago.

Server data

What is the Rust version on TEST?

Rust network protocol 2633 and build 164530 on Windows is what TEST runs. Steam updates your game for you, but the protocol must match to join.

How reliable is TEST, and is it online now?

Offline now for TEST, last seen 26 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 30 September 2026.

Where does TEST sit?

No region is published by TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 98.97.136.218:28015.

Map and rules

Which settings and rules does TEST run?

No gather rate appears in the name: TEST. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has TEST loaded?

The game generates its map: procedural, on TEST.

Wipe schedule

When does TEST wipe, and on what schedule?

Too few wipes are on record for TEST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 32 days 21 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold TEST, and which filters?

The Rust Data lists that TEST fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TEST?

The game's server browser reads these tags from TEST: gmrust (Game mode): Survival play, standard Rust; mp7 (Max players): The server lists 7 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into TEST?

Enter client.connect 98.97.136.218:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp7
Max players The server lists 7 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Build number: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,779 players 11,815 servers online