Rust Data

rustdata.spaceservers98.97.140.132:28017.ipynb

Run all rust-data · live

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Offline 98.97.140.132:28015 checked 29d ago

TEST

Connect

srv = rust.server("98.97.140.132:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/7 # 14% full
7-day average 0 # peak –
rank #14,467 # top 61%
last wipe 34d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct5 Oct7 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.97.140.132:28015
region
–
max players
7
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 00:30 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average437/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average460/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average981/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average60/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average28/250

Quick answers

From the figures on this page.

Population

How does TEST compare in the rankings?

Rank #14,467 on seven-day player hours for TEST, within the top 61% of all ranked servers.

How many players does TEST hold at once?

TEST returns no live count at this refresh, having last been seen 29 days 10 hours ago.

Server data

What is the Rust version on TEST?

Version Rust network protocol 2633 and build 164530 on Windows is reported by TEST. The protocol has to match before you can join, and Steam does the updating.

How reliable is TEST, and is it up?

TEST is offline at this refresh; the last response came 29 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 27 September 2026.

In which location is TEST hosted?

No region is published by TEST. Rust Data does not look up where the machine stands; it shows where a server says it is. 98.97.140.132:28015 is its address.

Map and rules

Which settings and rules does TEST run?

No gather rate appears in the name: TEST. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has TEST loaded?

A procedural map runs on TEST, generated by the game.

Wipes and dates

When does TEST wipe, and on what schedule?

The record for TEST holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 34 days 15 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold TEST, and which filters?

These Rust Data lists include TEST: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TEST?

Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp7 (Max players): 7 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into TEST?

Enter client.connect 98.97.140.132:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp7
Max players 7 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,345 players 11,873 servers online