Offline 98.97.140.3:28015 checked 34d ago
TEST
Connect
srv = rust.server("98.97.140.3:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 22 Sep, 04:33 UTC35d ago | 2 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 98.97.140.3:28015
- region
- –
- max players
- 7
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 04:33 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 710/750 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 58/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 99/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 403/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 217/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 181/250 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TEST rank?
Rank #13,219 on seven-day player hours for TEST, within the top 57% of all ranked servers.
How full does TEST run?
TEST returns no live count at this refresh, having last been seen 34 days 18 hours ago.
Server data
What Rust version does TEST run?
Version Rust network protocol 2633 and build 164530 on Windows is reported by TEST. The protocol has to match before you can join, and Steam does the updating.
How reliable is TEST, and is it up?
TEST is offline at this refresh; the last response came 34 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 22 September 2026.
In which location is TEST hosted?
For TEST, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 98.97.140.3:28015.
Settings and map
Which settings and rules does TEST run?
No gather rate appears in the name: TEST. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has TEST loaded?
A procedural map runs on TEST, generated by the game.
Wipe schedule
On what schedule does TEST wipe?
The record for TEST holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 35 days 16 hours ago.
On TEST, what happens on wipe day?
The average peak over recent wipes is 2 players. 2 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain TEST?
These Rust Data lists include TEST: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on TEST hold?
The game's server browser reads these tags from TEST: gmrust (Game mode): Survival play, standard Rust; mp7 (Max players): The server lists 7 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into TEST?
In Rust, F1 opens the console: type client.connect 98.97.140.3:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.