Rust Data

rustdata.spaceservers98.97.143.97:28017.ipynb

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Offline 98.97.143.97:28015 checked 23d ago

TEST

Connect

srv = rust.server("98.97.143.97:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/7 # 0% full
7-day average 0 # peak –
rank #15,961 # top 71%
last wipe 33d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.97.143.97:28015
region
–
max players
7
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 00:30 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average530/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average358/400
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average36/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average44/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average152/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average79/100

Quick answers

From the figures on this page.

Population data

How does TEST compare in the rankings?

Player hours over seven days put TEST at #15,961, in the top 71% of the ranked set.

How full does TEST run?

The current row shows TEST offline; the last response was 23 days 11 hours ago.

About the server

What is the Rust version on TEST?

Version Rust network protocol 2633 and build 164530 on Windows is reported by TEST. Steam updates your game for you, but the protocol must match to join.

How reliable is TEST, and is it up?

The latest sample has TEST offline, with a last sighting 23 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 4 October 2026.

Which location does TEST run from?

For TEST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 98.97.143.97:28015.

Settings and map

Which settings and rules does TEST run?

The name TEST carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has TEST selected?

The game generates its map: procedural, on TEST.

Wipe data

When does TEST wipe, and how often?

A rhythm cannot be read from the wipes of TEST on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 33 days 9 hours ago, and that is the one in play.

Tags, lists

Where does TEST appear among Rust Data lists and filters?

The Rust Data lists that TEST fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TEST?

Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp7 (Max players): Slot count: 7; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join TEST?

Enter client.connect 98.97.143.97:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp7
Max players Slot count: 7.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,436 players 11,682 servers online