Rust Data

rustdata.spaceservers98.97.25.148:28016.ipynb

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Offline 98.97.25.148:28015 checked 18h ago

Neolithic

Connect

srv = rust.server("98.97.25.148:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,420 # top 69%
last wipe 117d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0010:0015:0021:0002:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.97.25.148:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Jul 2026, 06:01 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average236/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average30/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average117/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average47/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average45/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Neolithic rank?

Rank #15,420 on seven-day player hours for Neolithic, within the top 69% of all ranked servers.

How many players does Neolithic hold at once?

Neolithic returns no live count at this refresh, having last been seen 18 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on Neolithic?

Version Rust network protocol 2627 and build 155243 on Linux is reported by Neolithic. The protocol has to match before you can join, and Steam does the updating.

How reliable is Neolithic, and is it up?

The latest sample has Neolithic offline, with a last sighting 18 hours ago. Uptime of 79% across the last 3 full days: 57 hours of 72. Rust Data logged it first on 24 October 2026.

Which location does Neolithic run from?

For Neolithic, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 98.97.25.148:28015 is its address.

Map and rules

Which rules apply on Neolithic, and what settings?

No gather rate appears in the name: Neolithic. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Neolithic selected?

The game generates its map: procedural, on Neolithic.

Wipe schedule

On what schedule does Neolithic wipe?

The record for Neolithic holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 117 days 21 hours ago.

Tags and filters

Which lists on Rust Data hold Neolithic, and which filters?

On Rust Data, Neolithic appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Neolithic hold?

The game's server browser reads these tags from Neolithic: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2627 (Protocol): Protocol 2627 is required; a different game version cannot connect; cs155243 (Build): The server runs build 155243; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Neolithic?

In Rust, F1 opens the console: type client.connect 98.97.25.148:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2627
Protocol Protocol 2627 is required; a different game version cannot connect.
cs155243
Build The server runs build 155243.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,948 players 11,643 servers online