Rust Data

rustdata.spaceservers98.97.32.151:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 98.97.32.151:28015 checked 8d ago

THOR

Connect

srv = rust.server("98.97.32.151:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,308 # top 70%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.97.32.151:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 01:19 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average343/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average24/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average158/225
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average92/225
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average32/100

Quick answers

From the figures on this page.

Population

What position does THOR take in the server rankings?

Rank #15,308 on seven-day player hours for THOR, within the top 70% of all ranked servers.

How full does THOR run?

Offline now for THOR, with the last sample 8 days 20 hours ago.

About the server

Which Rust version is THOR on?

The build is Rust network protocol 2634 and build 167781 on Linux, run by THOR. The protocol has to match before you can join, and Steam does the updating.

How reliable is THOR, and is it online now?

The latest sample has THOR offline, with a last sighting 8 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 19 October 2026.

In which location is THOR hosted?

There is no region published for THOR. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 98.97.32.151:28015.

Map and rules

Which rules apply on THOR, and what settings?

The name THOR carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on THOR?

THOR runs a procedural map, which the game generates.

Wipe schedule

When does THOR wipe, and on what schedule?

Too few wipes are on record for THOR to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 9 days 6 hours ago.

Tags and filters

Where does THOR appear among Rust Data lists and filters?

On Rust Data, THOR appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on THOR?

These tags are published by THOR and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to THOR?

The manual route: launch Rust, F1, then client.connect 98.97.32.151:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players 15 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,773 players 11,615 servers online